I used procedural textures in Blender, trying to emulate texture from PS1 games. instead of creating tiles I went for larger textures (Vagrant Story was my reference for stone floors), but I want to experiment with tiling too. CRT emulation adds a ton of flavor.

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4. So, I've now got whatever model I actually had in mind and have now thrown the sucker into Blender, most of the time with a pose that I think could either function on it's own or be tweaked to serve my purposes

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As a modeler on a hobby level. it took me a month to fully understand blender, but that's after 2 college course work. after that its all perfecting the craft. I worked on both of these models from scratch for a month each and they are no where near Vtube quality.

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Huhuh tried out vroid studio and worked on Sorebird model more (switching around blender, unity and substance forever to fix her) clipping intensifies, damn why did I design her like this ASFKAFKA

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Working on recreating Blender's cavity view in Unity. Left image is from Blender, right is from Unity.

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Playing with generating grass and rocks in blender, so I decided to do a little paintover and add this goblin wizard girl.

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fanart incoming.
I am learning Blender, and one of my challenges proposed by is to model the Demoman's grenade launcher; let's see how it will go.
Last one are the original illustrations.

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Neat,
I recently started doing lewd 3D animations more frequently featuring lots of squishy boobs with Blender, but I also draw and sketch sometimes.
Tagging

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先週の土曜日から作成はじめてやっとここまできました

使用ソフト
Dazstudio,Blender,zbrush,marvelousdesigner


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POV: eaten by the goo

First time with Blender, wanted to test it. Head by

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Wireframe, all subd with a bit of fusion here and there. Modeled with 3ds Max back in 2018. Good news: My max expired, and that means it's time to dedicate myself to Blender, the end is nigh.

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Un simple modelo que hice en blender, es mi primer modelo que le doy algo de textura y color

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Someone who knows Blender, what's a good way to get a lumpy leaf texture like the one on this sprite of the territorial oak

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Each steps of the process, Modeling/Rendering with Blender, Texturing with Substance Painter, Compositing with Photoshop

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bukan styleku yang biasa tapi komisku sekarang lagi mirip watercolor. ini pake csp. basenya pake watery sama wet bleed blender, biar bertekstur pake rough wash sama textured blender

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Really liked how I drew myself in Blender, so I decided to make it my new profile pic!

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talented, brilliant, incredible, amazing, show stopping, spectacular, never the same, totally unique, completely not ever been done before, unafraid to reference or not reference, put it in a blender, shit on it, vomit on it, eat it, give birth to it

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Game on! Gaming/Professional ultra high-res monitor concept design from Ayyas Muhammad, modeled in Blender, rendered in KeyShot. View the high-res + clay shot here: https://t.co/kRMEbqFy5R

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