画質 高画質

女性ベースキャラ作成中
デーモンの合間にぼちぼちやってました
UE4はアルファの抜き具合がちょっと制御し辛いな…

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Brian Poche gave a talk the stylized character art: the role of the silhouette and the first sculpt, experiments with materials and gradients, optimization.

https://t.co/PwKf6Swp08

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A close up of my new project! “The Wizard’s Living Room” Modeled by the talented Jane Wang based off a beautiful illustration from Julia Blattman and inspired by Howl’s Moving Castle 💪😬🔮⚗️🤗

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wip
武器追加
本体はもうしばし質感調整

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SubstanceDesignerで森林用迷彩と市街地用迷彩を作ってみました

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Nikita Svechnikov showed his character workflow using Forest Nymph and Native American projects as examples: sculpt, props, cloth, feathers, and more.

https://t.co/ZXqmWIijxS

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Working on the a cute little boy lost in his garden trying to find his hut to feel safe. I'm working on the character. Polycount : 1950 K

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The Therapeutic, Spiritual Magic of Substances https://t.co/2ANuKNs7j7

What do natural psychoactive experiences have in common with and healing? A look at the profound potential of &

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Adobe CCに仲間入りするかもと思ってSubstance Painterでテクスチャを塗ろうと思いつつ、結局Blenderのbpainterで塗っちゃう。
ってかそもそもSubstance Painterってこんなイラスト塗り?的なヤツにも向いているんだろうか?

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The final model for the first part of my vehicles pack! A classic yellow school bus! I love this one.

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Excited with the direction of "The Renegade" The plan is to still take this one through to a finished 3D Character model using and possibly Substance Painter.

Join the journey of the Renegade @ https://t.co/SpvLdtKMnt

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If slimey emeto force feeding is not your niche, sorry. but also, not sorry. This is a no kink judgement zone. 💕
Inspired by a conversation with a mutual, where Midoriya inherits the ability to produce a slimey substance from his mouth.

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scanned with 3 Leo Laser scanner by use of a trigonometric scan act in ultra high resolution. made with EOS 5DS Mark IV and reorganized with setup in 8k res. Rendered in - 2x RTX 2080

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wip
本体のスカルプトは大体完了
明日から装備周り
あと今日でフォロワーさん300人迎えました
Twitter本稼働して約2ヶ月、多くの人に見ていただき感謝です!

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wip
顔周りをごりごり
ん~角もっと巨大にしてみようかな

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I love Anchor Points in Substance

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