画質 高画質

Coding is hard, so I'm going back to modelling to relax

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Decided to finish this little project to distract myself. Modelled everything from scratch. It needs more plants but I think I’ll do that another time.

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I'm 3D modelling Lake Wood Plaza Turbo from OK KO, because gee wiz was that show cancelled to soon.

But also fuck me there is no consistent layout for this strip mall they play it pretty fast and loose.

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Hi, I’m Aviva ✨
I’m an illustrator, model, photographer and I have a photography & art anthology book coming out later this year!
I also love hand lettering 💕
Email: aviva.artzy.com
Modelling: https://t.co/DlLiwRb2w8

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This is crazy. I drew this frenchie a few weeks ago in a lunch break and started modelling him too as I really wanted to see him in 3D
It seems like I don't have to finish it...

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Military Radio 3D Model created with the guidance of Simon Fuch's Tutorial! Check it out!


ht...

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Hi! I'm Tex and I don't really have a defined art style yet, so you can find different things in my page. I draw and I also do some 3D modelling and animation which I may start to upload soon. If you like what I do a follow is so appreciated <3.
Insta: https://t.co/Wfn8fLSPCz

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▶️ Tom Odell - Can’t Pretend

each passage in the song refers to a single fragment on this art

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Frugo gli angoli della notte -
il tuo gomito, il tuo ginocchio,
il tuo mento.
Rotolano pietre.
Senz'alcun rumore.
Dove sei ?
🖊️G.Ritsos

Grazie Simona 😊 ! Buona serata !

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Second try modelling: Adaroch bust! <3

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Been practicing some 3D modelling today, here is a render of my Yeti microphone. Modeled in Maya and painted in Substance Painter.

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High-res sculpt of the Fighter from Blade 2 by Isaac Chan Jian Xin, 3D Animation & Visual Effects Diploma - Modelling Specialization.

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And now Codell has a reference as well!

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Il medico della peste ~ The plague doctor 🎩💉

Since here in Italy everyone is talking about and epidemic, my brain came out with this (?) I'm sorry ahaha

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Working on a new character. Concept art by .
I loved the concept of the character and wanted to make a 3D version of it. Today I finished modelling and tomorrow I'll paint it!

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Today was cleanup grind day. 308 bones, 34,391 Faces!

Fully modelled clothes, body, etc, no body culling and got that low poly count! Hell yeah for 100% scratch, way more optimized than any kitbash.

Modelling and skeleton phase complete. Next is Rigging.

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Sketchpage commission for of the cutie kangaroo Zoey 💖

I totally love their 3d modelling work, please check them out if you don't know thrm! ;w;

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