画質 高画質

Hey guys! I made this messing around in Substance with the help of GetLernt! https://t.co/CyOdPIrTOQ

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Finally had the time to finish up this lil cutie!! I'm really happy with how she turned out 💖☕️🥰

Concept art credit to 🌱💕
https://t.co/s8sze0FNKr
https://t.co/jzt9XaPQLj

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Calling this guy the Swollenator on account of being quite, uhhh, swoll. Maybe someone can suggest a better name.
Some behind the scenes of the texture process:
https://t.co/KH9KgSDOb5

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THANK YOU ALL FOR COMING OUT TONIGHT! YOU GUYS ROCK! Lots of new faces! Finished the base for cloak! Can't wait to toss it into Back to working on the environment details!

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The Medicinal Spirituality of Substances
https://t.co/2ANuKNs7j7
Natural psychoactive experiences have lots in common with afterlife, and holistic healing—The profound potential of &

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ゴールデンスカルキャット作りました。
substance painter でレンダリングしています。

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First render, the final date for this is getting closer, working in this one a few hours a day will do, but I wish I could have more time

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ずいぶんと幼くみえるようになってしまった・・・。後日修正予定。地面はSubstance Designerのハイトマップを持ってきてアルファとして適用。まだまだ途中段階。

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Calendula officinalis, AKA marigold, used in many herbal formulations. They contain substances that appear to promote tissue healing (epithelialisation and neovascularisation), and have anti-inflammatory, anti-viral and anti-septic properties.

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The Medicinal, Spiritual Magic of Substances
https://t.co/2ANuKNs7j7
What do natural psychoactive experiences have in common with afterlife, and holistic healing? A look at the profound potential of & their

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finished the texturing of my Railcannon with and rendering with !
https://t.co/12dRkJDwI8...

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Doing texture for a dota2 life stealer set by , with a lot of help from the new substance tool by , still wip but i'm pretty happy with it so far :D

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Zoop zoop ! Decided to texture this hover-bike I modeled in last semester. Just some good ol 😁

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texture下書き中・・・ substance楽しいね! この調子で全身書き込んでゆきます!

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Happy Thanksgiving everyone, eat some turkey and argue with your relatives or whatever you do!

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substance painterをsteamでポチってこれでテクスチャ捗ると甘く見ていたら適切なトポロジにUVの最適化にmayaのarnold設定項目の多さ、気が遠くなるほど調べ物した一週間だった。そして未だできないのでspのIrayキャプチャー

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ヴェノムを白黒のハッチングで進めてたけど、試しに色をつけたらそっちの方がヴェノムっぽくなってしまった…

三枚目はSubstance Painterの作業画面だけどまあまあそれっぽい気もする。
方向性どうしよう…

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