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Levels have procedural generation. Some of the pieces are hand-made to simulate natural scenery.
👇WISHLIST NOW!👇
https://t.co/zcI3UVJGgy
#gamedev | #indiedev | #indiegame | #gameart | #steam | #roguelite | #roguelike | #race | #rpg | #pcgame | #unity3d | #madewithunity | #pc
ec97448a-1547-4d3f-85d3-1177e2dfb6d8 #generative #art #procedural #creativecoding
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Over 11 hours of training covering procedural modeling, quick animation techniques, shading tricks, lighting tips, Eevee optimizations and more! https://t.co/URCnTD5nTT
ZBrush の落書きから、
Procedural Hard Surface Design With #Houdini
胸から突き出たエンジンのヒートシンク的な物が良い。
Something I like about this as a reference library is, the animations are actually quite dry! No stylization. They could use more weight. I bet they were procedurally generated. They are the perfect template for artists to add their own flair on top!
#Commission for @GP_Empire of my tired smol, Dural, with his newly built Northstar titan and GP's boy, Chad, who just wants Dural to get down before he gets hurt. Which, let face it, Dural is too stubborn and tired to listen.
「すまんな息子よ、父は原型にZBrushとやらを使うぞ」
Procedural Hard Surface Design With #Houdini
手が汚れなくて良い…
0255b557-c141-43b1-b40f-ac18a72ffe47 #generative #art #procedural #creativecoding
silk | loop:259-238-191 ainc:2.18-1.14-0.59 #generative #geometric #ProceduralArt #python #bot
休日の最後は、長男が作った粘土を元に
Procedural Hard Surface Design With #Houdini
腕太ロボ。良いなー。
自分が作った粘土を元に
Procedural Hard Surface Design With #Houdini
パラメーターをいじっていたら、ベベルの安定かを思いつき実装。満足。
Mesh Creation № 28802
#mesh #flower #math #symmetry #pattern #generative #procedural #art #creativecoding
長男が作った粘土を元に
Procedural Hard Surface Design With #Houdini
「せっかく作った詳細なディティールが潰れている、全然ダメ」と叱られたので、
シンプルにスキャンデータの法線と位置をクラスタリングし面を出してみる。拘りの胸の窪みや頭部ディティールも出た。良さそう。
#b3d #blender3d How to make a fancy shadow procedurally using #nodes #sverchok
4e1d7c1b-7665-492e-88ab-3cfb7d8ccc90 #generative #art #procedural #creativecoding
Mesh Concept № 42402
#mesh #flower #math #symmetry #pattern #generative #procedural #art #creativecoding
silk | loop:296-361-450 ainc:1.87-1.41-1.42 #generative #geometric #ProceduralArt #python #bot
d572b3a1-cafa-4ded-95f5-902baa5b3704 #generative #art #procedural #creativecoding