My poster for “The Pawnbroker” - 1964 by

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今日の寝る前のお絵描き投下は…
まるめさん@malumetoiimasuさんに触発されて、以前に描いたセクシーラムちゃん💕

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Working on blocking out the waterfall material and any other major scene FX I need, the volumetric fog helps a lot in establishing the mood. Also I added some basic animation to the flat water material.

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Volumetric fog out of image planes inside of Fusion.
All geometry exported as alembic from Maya to Fusion for matte purpose.

https://t.co/GGa2UtgbJu

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My poster for “Serpico” - 1973 by

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Bringing the first scene I did a few years ago into upcoming realtime renderer Eevee and "remastering" it a bit, adding more details and making it a night scene. Fun to play with volumetric light!

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How do you calculate volumetric shadows in real time? Hear from Cassidy Curtis: https://t.co/9MsNCDoeqM

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WIP. I just made peace with myself that I have to mandatory doodle a volumetric silhouette in order to line art my best.... *Shadow persona appears* I am thou... thou art I! *p4 drama song starts* .a.

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Only one more Sunday til Christmas Eve. This week we're looking to Allumette as an example. Take what you don't need and give it away to your neighbour!

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Implemented new Volumetric Light System,fixed few technical issues, getting close to demo build for closed tests. Also working on new weapon

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Visionnage du court métrage allumette sur Je veux plus jamais enlever mon casque. 🖤

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volumetric lighting and reflection practice in and

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My poster for “The Hill” - 1965 by

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The amazing poster for fantastic tribute “By Sidney Lumet” by

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Trying to fake volumetric fog using some special sprites. Seems to work!

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Loving the new volumetric fog in UE4!

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Volumetric used in a new cool way

Would be wicked to add digital simulations on top of this. Like a smoke dancer

https://t.co/kEl0rDqpyi

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Facebook Unveils Two New Volumetric Video 'Surround360' Cameras, Coming Later this Year https://t.co/du7qyCjpyW

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Volumetric line shader in

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