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Day 15 of #30DaysOf3D
In today's episode of "Why I Love Rigging" : Inverse Kinematics.
I've switched back to blender, as I didn't want to make the next Pixar movie in Maya. Blender FTW.
#Blender3d #blender #rigging #rig #animation #gamedevelopment #gamedev #3D
@VTuberOfTheDay Hi, I’m Theodore Pike, Head Mage of Avilet and prof of Special Topics 199 at San-Ten University.
I assign finals papers due during dead week to give myself finals week to grade them. Perish, I guess.
I stream Blender, Live2D, Procreate, and lore drops
https://t.co/G5eZcaAWE9
Spent the weekend doing some logos on blender, used blender bc at least I have fun making shaders. I'm gonna keep the one with the white background for now.
@thecartooncrave Am Sophie bergers and am a animator in training doing Both 2D and blender, i do Both storyboarding and writing
.@MetumRepello shared an extensive breakdown of the Skull Lord character made using #ZBrush, #SubstancePainter, #Blender, and #MarmosetToolbag:
https://t.co/t3x2UEu29J
#substance3d #madewithsubstance #gamedev #indiedev #3dart #blender3d #b3d #characterart #characterdesign
I wanted to experiment with highly detailed sculpts in Blender, so I sculpted the Trork from Hytale's concept art :)
I should definitely use multiresolution more often, it's great to use with a lot of detail and very flexible.
#HytaleFanArt #b3d
Lot of firsts with this one! First time using a colored pencil blender, first time drawing EMH Tony, first time drawing a Tsum... #IronMan #TonyStark #EarthsMightiestHeroes
@BobbyBoyRecords / @Logic301 3D Rendition
Made in Blender, ZBrush and Marvelous over a week to make my best work yet!
Likes and RTs appreciated <3
This was a model edit dubbed 'Nitrosanity Crash'. It was the first publicly shared thing I did with Blender, and used to be available for download. I have since made it unavailable since it was pretty bad, but a remake isn't out of the question...
(~August 23rd 2019)
Lower poly animal.
Third attempt at character rigging in blender, this time pretty functional.
Teaching myself how to model and sculpt in blender, it's very therapeutic. Next step -> texturing ! Mix of concept art by @zoowayway #Blender3d #3dmodeling #gamedev
I don't do a lot of 3D work, mostly because I enjoy 2D a lot more—but when I do, I use Blender, Substance Painter, Unity, and SceneKit. Here are a few things that I made in the past using these tools...
Making shaders is such a detrimental task especially when I'm a complete noob in blender, please kill me
Made this hair hairtool for Blender, the hard part was to Bake the material to a simple RGBA texture
I feel like I'm sort of getting somewhere with Blender, at least sort of figuring out a workflow. Trying to work this up to a somewhat presentable game asset. #gameart
Some friends wanted to see Blender, here she is! 🧡
#gijinka #Blender3d