Day 15 of

In today's episode of "Why I Love Rigging" : Inverse Kinematics.

I've switched back to blender, as I didn't want to make the next Pixar movie in Maya. Blender FTW.

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Hi, I’m Theodore Pike, Head Mage of Avilet and prof of Special Topics 199 at San-Ten University.
I assign finals papers due during dead week to give myself finals week to grade them. Perish, I guess.

I stream Blender, Live2D, Procreate, and lore drops
https://t.co/G5eZcaAWE9

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Spent the weekend doing some logos on blender, used blender bc at least I have fun making shaders. I'm gonna keep the one with the white background for now.

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Study for drawing with Blender, "Residencial Rocket".

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Am Sophie bergers and am a animator in training doing Both 2D and blender, i do Both storyboarding and writing

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was inspired to do more blender, so I did a lilypadder . w.

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I wanted to experiment with highly detailed sculpts in Blender, so I sculpted the Trork from Hytale's concept art :)

I should definitely use multiresolution more often, it's great to use with a lot of detail and very flexible.

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Lot of firsts with this one! First time using a colored pencil blender, first time drawing EMH Tony, first time drawing a Tsum...

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/ 3D Rendition

Made in Blender, ZBrush and Marvelous over a week to make my best work yet!
Likes and RTs appreciated <3

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Day 4: Black Hole, Blender, Blocky

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This was a model edit dubbed 'Nitrosanity Crash'. It was the first publicly shared thing I did with Blender, and used to be available for download. I have since made it unavailable since it was pretty bad, but a remake isn't out of the question...

(~August 23rd 2019)

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Lower poly animal.
Third attempt at character rigging in blender, this time pretty functional.

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Teaching myself how to model and sculpt in blender, it's very therapeutic. Next step -> texturing ! Mix of concept art by

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I don't do a lot of 3D work, mostly because I enjoy 2D a lot more—but when I do, I use Blender, Substance Painter, Unity, and SceneKit. Here are a few things that I made in the past using these tools...

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Making shaders is such a detrimental task especially when I'm a complete noob in blender, please kill me

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Pabriknya blender, Procreate.

produknya bisa ke https://t.co/BLzEi7coKX

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Made this hair hairtool for Blender, the hard part was to Bake the material to a simple RGBA texture

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I feel like I'm sort of getting somewhere with Blender, at least sort of figuring out a workflow. Trying to work this up to a somewhat presentable game asset.

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Some friends wanted to see Blender, here she is! 🧡

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