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.@MetumRepello shared an extensive breakdown of the Skull Lord character made using #ZBrush, #SubstancePainter, #Blender, and #MarmosetToolbag:
https://t.co/t3x2UEu29J
#substance3d #madewithsubstance #gamedev #indiedev #3dart #blender3d #b3d #characterart #characterdesign
Gustavo Medeiros discussed the production of his stylized character Pouch Hunter made in #ZBrush, #Maya, #SubstancePainter, and #MarmosetToolbag:
https://t.co/N7Og9DE03q
#gamedev #indiedev #3dart #characterart #characterdesign #substance3d #madewithsubstance #3dmodeling