I dunno, I just grabbed screenshots of some Endermen and turned on shaders for it.

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Just installed shaders on my minecraft game and it was laggy at first. But now it's running very smoothly after I did some settings on the game, now its better and it still looks goodie!

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A proper tweet for my stream end on Monday!
We had a very productive stream! And some cursed fun! Properly boned the ears, made a tail, dynamic bones, shaders! Cursed.. So cursed. I had a wonderful time! xD

Thank yous to and for the raids!!

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Thirdly, we can't use Alpha Blend since it just isn't supported with hair shaders. You can get away with either using Hashed and taking the L on some noise, or if you don't mind a few small artifacts and no-overlaps you can use a Refraction BSDF instead

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Something that i have been doing in between projects! Iwai from persona 5, what do you guys think? And what other characters would you like me to make that have similar shaders?

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She looks REALLY CUTE w/o the shaders ;-; aaaaa I can’t wait to make rigged models for VR chat

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I have discovered TOON SHADERS

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still the best set of shaders added into the game

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ALSO i got my shaders to work on benchmark and now i'm not as embarrassed to show off my bunny... behold: He. my silly little bard

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xyrans canon appearance in my art is more muted + he looks like.. darker than how most of the shaders make him 🙄 also his hairs more uneven and messy

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Shhh repost!! I forgot to put shaders on her pants!🤦🏻‍♀️🤦🏻‍♀️

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I'm a 3D artist working on Non-Photorealistic Rendering for efficient + high quality comic illustration. Focusing on dynamic, reusable characters with rigged hair, cloth sim, etc + fancy toon shaders. My projects are more tech demos than finished art right now.

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the end goal was to get a black and white mask so that when I mix the shaders, I would have a fac input. did the same with the eyelashes too. the shaders were turned into rgb for "darken" instead of mix. why? idk. just found darken to be the most similar with the original texture

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Vキャス版はMToonです!(VRCではArxCharacterShaders)ノーマルマップの法線をこんな風にフォトショでランダムにして虹色のmatcapをホロ風に掛けてます!

ただMToonだとmatcapのマスクが無いのと金属光沢を再現できないので そこはstandard透過でやってます~~~

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Collab with my baby bear uwu~💞💞💞


Base/shaders : me
Lineart/Flat color: Him owo

Thank to be part of my life,bby💖💖💖

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My final set for the Dota season is up, First Light Dawnbreaker created with ! The shaders on the Hammer and Hair slots aren't working in the importer right now, but hopefully it's a good enough preview.

https://t.co/F41pIpXaHz

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