画質 高画質

新しいイラストを製作しました。どんどん描くぞー!

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WIP but man. He's not there yet, or close to it, but he's getting pretty close.

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Testing out PBR capabilities of in
its not physically accurate but the end result is close to BSDF. But since this is malt, you can expand on this in any way or stylize the shading in any way possible

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ミホノブルボンもでりんぐ ~20日目~。
本日はあんまり進んでないです。膝の影とスカート影くらいかな。服テクスチャもにぎやかになりました。1か月以内に作り終わりたい。





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🍑のeyeテスト
笑顔は全く想像つかないので捏造しました😇

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今日のモデリング~
フレア続きです。
帽子いい感じ!!

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たった4枚でもアニメーション♪
もうちょい髪の毛とか動かしたら
もっと躍動感でるのかな

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cloud
ノード何が何だかわかんね

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Have a groundbreaking week !
Here is a tentacle getting in and out with one of my rig just for fun.

Rigged and animated in

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nobody asked but this is how i've made water splash:

liquid simulation at first, then baked to mesh and transformed the end in sculpting mode and finally added displacement with procedural noise with gradient mask bc i wanted noisy deform only on tail

nothing special
https://t.co/xKDdyJRe0q

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GRIFFIIIIIIIIIIIIIIIIIIIIITH

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久しぶりに人体作った。
修正箇所いっぱいある。
 

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リリアおじいちゃん本塗り開始

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Kali Practice

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Small art trade I did with !

I recreated two panels she drew because they're fun

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Recorded the process of Anya from ! The sped up modelling goes brrr so a crop of my overview will have to do😅 The modelling for vrm and vrchat use are quite similar, so with a bit of Unity setup a model is ready for either use.

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