画質 高画質

other games: "our procedural naming needs to be family friendly"

warframe:

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gingko | a:9 s:2710 d:0.5409 w:72 ns:7.4290 np:8.1704 nb:12

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My new tutorial is out now!

Weather Effects in Blender. Particles. Modifiers. Simulations. Proceduralism (is that a word?). Umbrellas! Denoising!

Get it here!
https://t.co/xxzbo2Y85H

and

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3. Lightning

Not really a texture today, but a procedural 2D landscape.

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Trying to figure out pre-rednered tiles. I'd probably prefer designing a location and doing a whole piece for the sake of uniqueness but I can see where tiles have their usage. They're hard to make seamless but even with the procedural normal map it seems ok for a test.

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gingko | a:5 s:4606 d:0.2706 w:59 ns:6.7510 np:5.1166 nb:14

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