画質 高画質

Customized the Toon Shader to include Rim Lighting now! Put it on hair and fur and will add it when necessary to clothes! -

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Retopology at its finest XD I will post a better version once I have fully done retopology

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Original concept vs. textured model :)

This is a new character design I'm calling "Kaito", and he'll play a pretty important role in my upcoming VN game!

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A background rat character for our 3D short!
Modeling done by
Character design/texturing by

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Applying what I learned from the doughnut on an old model I sculpted and was having loads of trouble with a long time ago. Before and after. This should def be more fun now that I know a bit more.

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Thinking on making Sett after Seraphine, what do you guys think?

Is it finally time to create hot Vastaya boy?

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A while ago I finished this character model which I haven't shown yet, check it out! Will soon be texturing and bringing it to life in-engine :)

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WIP of the Gibson girl I’m creating for June’s Art challenge. I was playing around a lot last night so most likely the final won’t be green and more accurate to the picture.

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Bee character concept for a small university project.
Made in 1h30 in and for the textures.

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My birthday will be June 5, and I will need a few days of vacation.

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Inspired by the character of the movie RoboCop, this 3D model was created by Flinders University/CDW Studios instructor Alex Owen. This was great practice for a likeness sculpt as well as hard surface modelling.

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