Different tiles of treasures, like a dragon's hoard + Dragons and dwarves

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rly lazy to toggle each separate layers (foreground/tileset) but plz look at these rocks i painted i am kind of proud bc im terrible at painting rocks lol

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New Update for CROCOTILE 3D (v.1.6.1)🐊♥

Export Quads option for .obj files! Sub-divide all selected tiles. De/Select all tiles from tileset! Many bug fixes!

changelog: https://t.co/aBjhKp2YOB

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That's what I considered bc I was so fed up with trying to get the tilemap to work the way I wanted. You just have to cut up the image to handle sorting things like the rock spires. It even feels faster than creating tilesets, since I have gone through about 20 tile iterations.

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Larger view of my upcoming tileset.

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New look at my upcoming tileset.

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I keep going on my overworld tileset. Working of some moutains right now.

Inspired by fire emblem 6 maps and work.

(wip ofc)

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Trying out a new style for a new

This pack is taking inspiration from , as well as early Mario games.

More soon, hope you enjoy, cheers.

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I drew this wall tileset a couple years ago (... has it been that long. ugh.), but I think it's not working with the current direction of the game's look, so I'm gonna start over on it.

I can do better now.

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Calling all spritemakers!
We want to start working on this project in RPGMaker MZ, but we're going to need sprites.

Battle sprites, portraits, tilesets, the works!
Examples below. DM us if interested and if not, please share!

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Still love the SW99 Viridian Gym, feels like it was based on the anime version. Columns probably took up too much space on the tileset so they got replaced with the green bootLego tiles.

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Tile Set for the first level !

Here is part of our first for the level 1 of Dolus. We wanted it to reflect the feeling of Denial. In what kind of environment do you think the level will take place ? Let us know your thoughts in the comments 👇

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This I'm showing actual screenshots from the game rather than just sprites and tilesets. What a concept!

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with the basic mechanics ready, now it’s about drawing all the NPCs, scenery elements. every day a little more

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Lil bit more tileset testing! Really loving how these have turned out so far..

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today I finished the basic movement of the NPCs. I finally got along with Paths2D and I am satisfied with the possibilities of movement.

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Spent the last two days working away at improving Locket's tilesets, and I think it's really paying off!

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I just added a new item to my Ko-fi Shop! https://t.co/EZRS48Ph3Z

This asset will help you to create your great roguelike.

All tiles are 8x8 pixel in size via 12 darkest color!

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