画質 高画質

Low poly Animals Sculptures Pack is ready and available on https://t.co/qhuVzDYEn2
There 3 type of sculptures: topiary, stone, ice.
For more information please visit my store page ))

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Continuing with the snake~
Been modeling the armors thru maya so I gotta force some cloth to fit in later. I also made a booboo that I should wrap the scarf below his hood and not thru it 😓

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Gorilla(Hard Surface) 3D Model work has done by
Sushil Pawar
Software used: Maya, Z brush, Substance Painter, and Arnold.
Credit: Modeling, Texturing, Lookdev, and Lighting Done by Sushil Pawar
Concept Art : Furio Tedeschi

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3D Character Model Work has done by Ian Spriggs. Modeled in Maya (no scans), sculpted and textured in Mudbox, Rendered with RTX GPU using VRay, final touch-ups in Photoshop.

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Making the body now for Ade 2.0. Made some changes to the head and I'm doing a combination of boolean and sculpting which seems to be going well

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Splitting up the trigger finger hand. Idea is for the new backing to help hold in the 4 fingers, though I am sure some glue may be needed! Curious how this will print up, but the keys are also made to account for shrinkage in the print.

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A quick 3d sketches created months ago with inside . This software feels so good when prototyping ... one of Quest favs.

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Grace Kelly 3D Character Model work has done by Hadi Karimi 3D Sculptor, CG Artist
Sculpted in ZBrush
Painted in Substance Painter
Rendered in Maya with Arnold
(Used Xgen core for the hair)
All the skin pores are hand-painted one by one using custom brushes.

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Super Rough WIP!!! Been glued playing Animal Crossing and fell in love with Isabelle Design! Working a 3D Version!

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The new flora is textured and looking damn fine 🌸✨

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Our next free is This is a WIP, of course, in the final version we will show it in July. Hope you like this funny guy. 🤓

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I tried to draw with "GoArt" from the 3d model

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I tried to draw with "GoArt" from the 3d model

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