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i guess i'll make this a thread about findings
intrestingly, the new rotation sprites aren't flipped, each frame here is unique
weirder is that the final look up state just flipes the frames (properly ig?)
the bloodborne ardeo executioner knight for FFT is more or less done!! i did the first palette myself, and the game slapped on its own for the enemy sprites. cant be bothered changing those tbh. for a first attempt im super proud! works ingame and everything!!
#Denominator Animation Sprites in progress for the @ArtLifeTheGame by @VisualArtWerks
More on the game: https://t.co/kxXqn3ojqy
Creative Process: https://t.co/R9VJg2FZfD
#ArtLifeTheComic #VisualArtWerks #XBox #Microsoft #XGSGameCamp
There would've been a neo imposter vs jellyfish bonus song where he'd try to kill me as revenge for taking him out of the neo week 5 crowd
Sprites done by @.elikapika
updated Ash Yugi stuff. Made Yugi's head a bit smaller, his body less wide. also working on some of the monsters/Pokemon stuff. trying to find an efficient way to turn models into usable sprites. keepin at it, so wish me luck🤞
:3 thought I'd give it a shot, still working on getting the hang of angles with the sprites~ moon sprite is a bit overprotective when it comes to sun sprite. Sun how ever is very curious~ @evil_slushy
Hi guys it’s the fnf mod acc that’s not DEAD!!
Sprites by: @FanNamedTan
@FNFNewsAnnounc1 @News_Funkin
#fnf #fridaynightfunkin
New modified sprites what I worked on for Lost Legend. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
old talksprites, the faceless character and girl with purple hair were scrapped. the red-eyed girl has been redesigned a few times
@elekktrika hii, afab and am currently agender, i do pixel art, mainly sprites for now but im gonna get into that other stuff too