画質 高画質

working on the next map for shrimp. io "The Swamp" and its enemies.

the map should look visually close to the 5-minute sketch below.

SHRIMP. IO is available on iOS and Android.

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Going off of my last post, these are the background sprites and interractive elements found in the game.

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Overnight a few of our games will be tweaked/edited for easier player access! Don't worry too much!:

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"The earth from which we feed has been cursed. We must leave it or die." 🥀

Some Leartes assets used in the work:⁠
👉https://t.co/unNOCAc95S

“Cursed Land” work created by talented Artist Pinktomato

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I made another couple alien crops for my upcoming game :) I hope you like them. Feedback is greatly appreciated!

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Chipping away at drawing the items for my upcoming game Here are a couple more small inventory icons and their detailed counterparts when you turn them into the research center.

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Made a small guide for the controls to help people to understand controls faster. You can also click on them 🤗

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Meet more robots! 🤖
I released free faces for my robot characters on https://t.co/bxHdRFDypn 👈

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I love designing levels😊 there will be 4 levels for the demo. Based on tilesets made by ! I hope to have it all ready in a couple more weeks. Of course I'll write my overall process about how I got started with Godot!

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Here we go! My team and me are currently develop a action advanture game. I really like our yellew tomato standing in a Candy Forest. We will se how far we get 😎

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Andrey Kuzmin 'KranK' - creator of "Vangers" and "Perimeter", founder of "K-D Lab" is died during a car crashing.
I never played in his games, but read some interviews. He inspired to creating a lot of gamedevelopers in Russia and was a very interesting person.

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Here’s concept game art, unused mostly, for a game too ambitious to make right now but I am working on the systems little by little.
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Engine: GDevelop
Art Program: Aseprite
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