progress pics! this is another "amiibo" style commission of an alien OC in a sick set of power/battle armor.

retopology pretty much all done, now to UV unwrap, texture, and pose!

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Added details on the retopoed mesh for the lips, nostrils, hand- and feetpaws (main body mesh), the teeth and tongue.
The finer details from the high-res mesh will be baked into the textures of a more animation friendly lower resolution mesh.

Ready for texturing! https://t.co/p48IAO6L4O

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Bob is scary 😰 Sculpt and retopology exercise for school ! I had a lot of fun on this one

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ok I know I JUST posted the mouth

but the difference between the mask and mouth connection on the sculpt version compared to retopo is making a mf act UP

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having to redo the retopolgy after spending all day on it but hey -- at least the hair is lookin good now

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The retopoed mesh is very smooth when the subdivision count is increased. Hence I import it back into Zbrush, project the retopoed mesh subdivided to ~50k vertices on the original mesh. Then I fix some details by hand. Retopo (left), Retopo + project (right), at 800k verts. https://t.co/Ko1flOkALy

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Pretty much done here!! Just some small tweaks, then hoppin' over to retopo and baking 💜💜💜

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I start by blocking out the major forms in ZBrush. Then I refine the shapes until I have my finished body. I retopologise the sculpt in blender. I block out the clothes around the low poly body in blender and then bring them into ZBrush to flesh them out.

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SpeedRetopo使ってる。難しいけどちょっとわかってきた。

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It is Wednesday my dudes, so im gonna be streamin' again putting the finishing touches on this goat girl and moving to retopo in blender - https://t.co/itc0m9B215

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retopo goin slowly 🥲

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About done with the highpoly now 🍑
Time to retopologize 😬

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We had the pleasure of working on some of the character models for Expedition Zero. Here's some that we're super excited to share! 🎉

The child was modeled in Zbrush, retopo in Topogun and baking and texturing in Substance Painter.

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Wow that back retopology is crazy interesting! Seeing retopology take into account the muscle groups is awesome. Something I really need to try some more; makes me quite curious to see how that all bends and gives me ideas on how to improve my bat's retopo; 31,836 tris total 😅

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May be getting close to the way I want it to be. Texturing will come after Retopo and all that jazz 😁

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Gonna be working on this lil goat girl more, and hopefully get to retopo today. we'll see~ https://t.co/itc0m9B215

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I'm retopoing this little boiii ! Soon the hair will come !

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Artstation Course
Hard Surface ZBrush Tutorial 👇👇

Grab Now ($ 10.00)
👉 https://t.co/AI3tcnWlVp [ Link To Tutorial ]

Learn the Workflow 👇👇
-Zmodeler
-Zremesher for Hard Surface
-Retopo Workflow


See the Pics

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