//=time() ?>
4/17
Retopo was so easy~ yet so hard~~~
I seriously felt like my brain broke retopoing the tentacles, however, it was also nice getting a stronger grip on proper body topo!👀
Progress on @darnact's bat.
Finished retopoing the head, applied some dynamics to the lower end meshes for Nose and Eye-Lashes.
Still debating on how to go about the Hair.
Some early work on @darnact's BAT
Blockout's done, time for done so next step would be retopo'ing the head. No clue how exactly I am gunna pull this off but looking at maaaaaaaaybe... Toonshader-like?
リトポとノーマルマップ終わったけど、フェイスが14,840って、まだ多いよね?きっと… やり直すのか?これ… #b3d #blender #retopology #3Dモデリング
more progress on the model. Added the large belly scales and blocked out most of the fluff, Just about ready for retopology
Little update from the Slime Witch 💕
I already have all the volume and I can move to the retopo.
@three_delite Yeah true, rendering in Zbrush doesn't work out that well for me sometimes.
It's just sometimes when I take my models to blender (after retopo and unwrapping) a lot of detail seems to get lost and it looks a little plastic and weird :S Like this
3D sculpting is super fun??? Very happy with how this turned out. Now to retopologize it without messing anything up LOL
#Blender3d
Some asari sculpts #masseffect #asari
my ocs + detailing on the canon asari goddess of war and hunting, Kurinth, in the last image
(retopo is both soothing and tiring and I can never decide if I look forward to it or not)
My lil' kobold is almost ready to retopo and such! Just gotta do the inside of his mouth, and smooth out where separate objects meet.
I'm really happy with him! First 3D project in years, and the very first thing I've done in Blender 2.9. Can't wait to see how he comes out!
Today's stream ended! I still gotta retopology the mouth and finally texturing let's gooo!