画質 高画質

今日やること。
・UIを最終形にしてプログラマーに渡す
・音をスクリプト含めて全て実装する
・フォロワーの動きをどれにするか決める
・タイトル画面の仕様をどちらにするか決める



フォロワー

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I've been redrawing some old monsters and adding new skins.

The extra skins allow monsters to appear in a wider range of habitats!

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I've redesigned the small critter sprites so they all look crisp and clear at a very small size

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[オーシャンパニッチャーパック]を作りました!! 🤩🤩
「Booth」で見ることができます!!! 🌊🐟😎👍

2022年3月10日に発売されました。

KST、JST6:00PM

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We made an [Ocean Funiture Pack] !! 🤩🤩
You can see it on 'Booth' !! 🌊🐟😎👍

It realesd on 03/10/2022

06:00PM on KST,JST😍

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And finally a death-animation! It's been really fun just messing around with a boss fight and trying to broaden my skills outside of programming by touching on animation and VFX.

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Trees are back to spawning in the right areas, the transparent part of the texture has an interesting and unintended effect of erasing what's behind it. I'm not quite sure how to fix this yet. Here's a look at the tree sprite as well.

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