画質 高画質

Tyler has a new theme song, and I think he likes it...

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Still developing my yet-to-be-named Blathers Psychological Horror Game. Hope to have it done in another week or so!

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Spend a good amount of time designing the royal coat of arms just so I could put it on the grave stone ( ̄∀ ̄)

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Good evening,

At long last, our werewolf is done!

Larry's always ready to deal with any problem.

Now, the question is...

Will you become one of his problems?

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Got a new logo design! The old one was literally based off of a photoshop tutorial so it wasn't terribly hard to beat, but I'm really liking the new one. Like if you agree!

Wishlist Wizardpunk on Steam: https://t.co/lCW5dRXZA1

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Recently used my off time during the to learn some to to make a random styled villager generator for Death Crossing: A new beginning.

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Here are the first two characters in 'The Extinction Generation' - East and Cult. What do you guys think?

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[ 🇪🇸 ] ¡Esta es Ume! Aunque pueda pareceros algo borde... se le coge cariño luego 😉

[ 🇬🇧 ] This is Ume!, the character we were talking about yesterday. Although she may seem a bit cold hearted... she is nicer than you think 😉

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As they live and work together all day, Pips start developing connections, such as mutual respect, friendship, or affection.

These connections have an inpact on events further down the line, so keep them in mind!

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very early prototype + cover of a WIP for 👁🗡

drag & drop (and later, combine) items to examine the memories they represent

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Just finished up some fungi for a Mushroom Forest that is hidden in the world of Trysaria.

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Working on more GUI and interface mockups and design for today for Voxel Tactics. Never the most fun coding or design work, but it needs to be done.

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Muster your courage and face down haunting enemies in

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First look at something new we're working on. All we'll say for now is it involves moving boxes and house spirits.

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It's not much, but happy here are just a few of the things our lovable Chef is able to cook up in More to come this week!

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