Just a GIF to show a bit of the process on how I was creating the Background for the Syrupy Mines.

As the cherry on top, the tiles and characters to have a nice scene! 🎂🐉

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Reposting this one because the best metroidvania (until silksong) today turns 5 years old

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Today is the 5th aniversary of one of the finest metroidvania ever.
Happy aniversary! ^^
creator of the game:

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Join us as we continue our permadeath run in Hollow Knight's Steel Soul mode! Will we suffer another death, or continue to persevere? Find out this evening at 6:30PM EST!

https://t.co/xII567zor7

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LIVE 🔴
On mange des jeux grâce au Steam Neo Fest,
avec ce matin :

- des singes sans NFT
- "Frostpunk dans l'espace"
- des pépites de
- un sublime metroidvania

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A friend recommended to me since I like Metroidvanias and after trying the demo I'm really interested!

Made by , you get progression for new magic, the sassiest pose in a basic combo ever, and quality spell book doodles!

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Infernax
Berzerk Studio/The Arcade Crew
6ish hours?

Wears it's homage on it's sleeve & is proud of it. Really enjoyed it. Old school 8-bit Metroidvania with some nice quality of life content in there. Maybe a bit too much back tracking; fast travel isn't unlocked until late.

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✅Ender Lilies
En PC. Metroidvania con tintes Souls. Mola bastante, sobretodo el poder combinar los espíritus para hacer combos. Mecánicamente me recuerda a Dead Cells. Deberían revisar las animaciones. Algunas se ven muy pro y otras muy meh.

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I tried to do the best I could working with effects is interesting,I hope to continue improving, follow the guys from and if you can support them! the game looks beautiful <3

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12) Iconoclast

While I wasn't the biggest fan of the Metroidvania-aspect because of no indication when something is underground, everything else about it was really good--especially the story! And Robin's upgrades being weapons instead of mobility was a fresh change of pace.

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Number four of is PowerSlave: Exhumed.

A remaster of sorts, of IMO one of the *best* FPS of the '90s; I think people weren't ready for it back then. A MetroidVania FPS with a focus on tricky platforming? Sounds like a rad AF indie game now tho innit. <3

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