baked normals and flat colors! This is rendered in Unity but because the lightmaps take forever to bake, I think I'll be using UE4 for this little project

0 9

Auto foliage using level checksum (not a single tuft of grass is hand-placed here), grass actors orient themselves to the slope normals (some are in the wrong angle, need to tweak the math). Terrain was made in Blender with GZDB .obj import

1 11

Oh yeah i forgot to tweet it
not my best performance but after not playing ranked/normals for about 6 months and coming back into the game i still managed to get Gold, i feel good

0 6

Seeing all of these is pretty fucking nutty.
I can actually see Enkidu having Havoc on his A normals now.

6 14

I'm working on a creative coding framework for macOS & iOS... here is a WIP on a parametric geometry for w/ With this you can pass a position generator function in and ParametricGeometry will take care of creating uvs and normals!

109 1004

Hey! For the aura I just copied his upper body, sculpted the aura in zbrush and then inverted the normals. The glow is standard incandescence with bloom.
Took some screenshots:

0 12

Final Day: I have become so large, all I see is a swirl before me. It must be the galaxy I was in, or the Universe? Reality? Or did I make it myself when I was aroused. My body has become a Universe and houses macros, normals and micros of all scales and sizes. Art by

15 130

i pabst blue ribboned the hat, handpainted normals and speculars and stuff

0 5

My 3 favorite normals in fighting games:
1. j.C
2. j.C
3. j.C

22 68

Normality of AbnormalsのサブキャラWoeのお仕事風景。Quarter家でまともなメイドは彼女くらいのものです。サイド2人は右からBleashaとBalaya。

8 27

LOL Arcade Caitlyn🎮
PATREON https://t.co/KatEgBzf1D
GUMROAD https://t.co/lR9ipgalIS

PATREON REWARD
Lv3] Wallpaper
Lv5] PSD
Lv10] NormalSpeedPainting+Brush

PIXIV https://t.co/UiFGMFmGNP
ARTSTATION
https://t.co/PWA8BnHvPw


29 226

【チュートリアル】Maya使用、キャラクターモデルのリトポロジ(※英語ムービー/ 制作:FlippedNormals)https://t.co/dDGwFhEcUS

6 28

tbh, I'm liking the details to these models that Koei Tecmo did for Ultimate Alliance 3

If anyone wants some models before I decide to get them all set up for public use, just let me know.

Ant Man tho... has his normals broken when converted to FBX, unsure why.

3 21

具体的に
まず顔の形と合わせて法線転写用のハイポリメッシュを作って
そして法線メッシュ→顔メッシュを先後選択して
最後はData Transfer→Custom Normalsをクリックして法線データを実際の顔メッシュに転移すればいい

56 162

This is actually a *super* high poly object. It's meant to be used to bake normals onto a low poly object. It's done by using the Subsurf Modifier and then adding a bunch of loops around the edges to make them "sharp". This single piece alone has nearly 40,000 tris itself.

0 4

Hey! This week I've been a bit busy with other things, but I made an ice shader using a Fresnel Effect, with normals created from noise put into a 'Normal From Height' node. ❄️#unity3D

29 196

OTTER GATOR ADOPTS!!
there are two goliaths and the rest are normals :3
all are $20

except number 6. they are $70 because I kiiind of want to keep them.

comment or dm to claim!!

39 247

Blender Challenge Day Baked Normals!

There are some visible artifacts going on with the frizzly part and the intersection between the arm and the body, but overall I'm happy with the result here.

4 23