画質 高画質

Spicing up the job system: professional Pips incoming!
Once a Pip is trained for a profession, he can start working in related advanced buildings, and nowhere else. Take care of your teachers, artisans, and scholars!

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Hey Meet Schnorr, the 2nd enemy i designed for Enuan's Path. It's still WIP but here's a gif of all the move animation i did for him these past days. Next i'll write the code for that little gawk

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Which concept do you like for our Beholder-inspired Observer monster? 🧿

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Behold, our collection of desert kiwi-ostrich-crane-chickens. Sprites by animated by

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Our game about a sunken Venice in the future to raise awareness of global warming.
We didn't manage to put in all the planned features in time but I am still proud of my team and what we achieved.
Time to move on to my graduation.

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Intro of the game in various color schemes you can unlock.

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Finished the animation this week.
Also it's a game asset, so fuck it.

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megatweet (4/5)
1: witness some (hopefully) impactful events on MARTY's journey - sorry if it might take some time to get there XD
2/3: uncover the secret surrounding MARTY as well as his enemy.
4: find lots of NPCs, their stories and quests

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megatweet (2/5)
1: explore a giant worldmap with many optional areas
2: defeat big (and often optinal) bosses
3/4: there's also a bit of a story :D

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A new version of Nemo. I kept his basic features in the style I've been practicing >.< and I like his shoes. I want them >.<

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Here is a screenshot of Greak and Adara exploring the ruins of Katham. 🍃
Have a nice weekend everybody!

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Heart Forth, Alicia

"A ‘90s-inspired metroidvania RPG about a wizard on her journey to end Heaven and break free from its grasp."


By

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A slightly different update today; a preview some of the game's lore. Here are the first 4 characters encountered in Mordin, the starting area of the game.

Learn more: https://t.co/PnYCLpr2Se
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久しぶりにそこそこ進んだの巻

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