My character model for class with all his makeup done!

It's amazing how much a little paint job can improve a model!

This is about 1mil poly count, I'll upload pictures of him at a lower count with the details baked in next

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Animal death (?) , skulls //
This is what I'm doing btw! Modelling some simple skulls in mudbox then retopologising in may I'm actually really enjoying this

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My first go at texturing a character, courtesy of and

Getting the model into these different programs was stressful, but painting itself is still calming.

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Concept, built on VSEbenBody for Skull. Based on Witcher TV Series, Geralt clothing.

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It still looks uhhhhh bad, but here's my weird pixie child who doesn't currently have a mouth because Mudbox is somehow being more of a nightmare than 3DS Max, which wouldn't let me unwrap the UVWs, so uhhh

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Member Level: PLAYER - Majora's Mask by Ana Belén Negrete Jácome from Lyon.
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--- https://t.co/AMkG03ZyD9

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I found screencaps of my VERY FIRST 3d character model the other day. My first 3d uni assignment. I had NO clue what I was doing, but I sculpted the head in Mudbox, imported it in and decimated it without even knowing that retopology was a term and a thing. My oc Harry 🥰

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Lemme just tell y'all reducing meshes and also fixing it to where I can actually see shit was so gosh darn painful lol

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Torgos model this was made for practice I probably wont rig it for a while since I'm still doing 2D animations for the project the character is for (note this is an improved version from the last one)

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3D Character Model Work has done by Ian Spriggs. Modeled in Maya (no scans), sculpted and textured in Mudbox, Rendered with RTX GPU using VRay, final touch-ups in Photoshop.

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I've been messing around with trying to get used to how it functions :)
Tried to sculpt my character based on a painting that I did a little while back-

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My first attempt at sculpting in Mudbox for school assignment in two days.
Mudbox is now my friend :)

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MudBox使いやすいですZO

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Stardust
Artist: Carlos Ortega Elizalde
Software used:
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Click the link in our Bio to upload your 2D/3D work to CGAfrica for a chance to be featured on our Instagram page.
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Slow Burn
Artist: Carlos Ortega Elizalde
Software used:
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Click the link in our Bio to upload your 2D/3D work to CGAfrica for a chance to be featured on our Instagram page.
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