We took part in the This was our first ever GameJam in our roles and we've both learnt so much! Its a short adventure in 'Freelancing' for a Knight, with proper stunning visuals from Isabel, and some dodgy (but functional) coding from me!

5 22

first time working for a godot project, it was very fun, didnt fiddle much with the engine but the concept was fun to do, Ethereal Escape play it here! https://t.co/2vaukYKgrw

1 8

look man. i love edgeworth so dearly. but godot is literally so hot and I DON'T SAY THAT ABOUT MANY PEOPLE https://t.co/J2s6WPTc8H

0 4

🌳[New trees - 1/5]🌳
Old trees got an upgrade. From the left we have a small version, a stump and a regular one. There's also new grass too.

19 51

btw if he beats Diego “Godot” Armando i will burn this piece w video evidence.
https://t.co/mC6NqmsHTe

0 3

A look to the Wall Jump pose of the character! 🎮

Special thanks to all the feedback in the last post and to for this idea! 😁

What you think? 👀

10 42

You know what, this lil' rim thingie adds a fair bit to it, I think I'll make it standard.

11 38

World generation attempt
Very much WIP

2 4

Good boys are a necessity!

4 15

material blending with vertex colours
Grey stuff looks like chicken foot prints...

1 2

Since this is made in Godot and idk shaders, the tilemap's texture gets swapped out on level load or whenever a repalletize is called, so it switches to whatevers on there for the tile id! objects have their pallete set by their vertical frame corresponding to the pallete number

0 2