Mayterials day 15-16: Stack.
For this one I made a leaves stack.
I'm showing a bit of my process under this post 👇



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Every project has a lot of work that goes into it behind the scenes, here are some of the sketching, 3d printing, and process that went behind the making of the collab with Adobe Substance 3D.

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Mayterials day 11-12: Cosmic
I tried to make some moon or asteroïd.
Entirely made with Substance Designer.



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Still render look at how the sign looks now.

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Some desert cliffs for prompt 03 of Western🏜️

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It's again 🎉
I'd love to work on some of this month's prompts! in the meantime here's a few material studies from previous years that were a lot of fun to do🌿

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Made a carved rock and textured it using 's methods in painter. Dead pleased :))

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Texture Artist QiYu Dai (Aiden) recreated Elden Ring's Grafted Blade Greatsword in Substance 3D Painter and Marmoset Toolbag:

https://t.co/uqDfTG0Hz3

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Have a look at these fantastic steampunk characters created by Anna Tutova using ZBrush, Blender, and Substance 3D Painter:

https://t.co/WUa6wQyzic

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finally finished my first sculpt for uni & painted him in :D!
(yes this is my oc, yes i am cringe 👻)

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Not a lot to show this week, mainly some lighting changes. Nevertheless here's this week's blog update :D https://t.co/ox8yXMhMT8

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