Old renders from 2013 when I was trying to create a harmonious esthetic based on noise. Back then people didn't like noise so I stopped. Won't stop again. +

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ET VOILA! dernier devoir de 3D de l'année.
Modélisation 3D et texturing de Dodo de Doremi Magique (Ojamajo Doremi). C'est la petite fée de Doremi.

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Just looking at what I have managed to achieve in over a year and a half at , it's pretty amazing. And I know that over the summer I plan to work even harder and improve my skills even more so. Here I come, ZBrush.

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Another older model from the same concept as the Soldier, Bunny Ranger with a little breakdown of my process. I stay as low res for as long as possible, using dynamesh and zremesher to keep the objects simple. Alternating between and

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Pues aquí un perrete super majo pero bastante letal 🐶
Hecho con 3dsmax y texturizado en zbrush
Se agradecen los rt🐲

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Birdhouses.
This was a comission project I modeled and textured when I was working at Spellbound AR.
.

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ディテール追加したり消したり。今日は疲れたからこれまで<(_ _)>
   

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いろいろ不安定で、カミー〇君みたいになってたのであまり進んでないけど、細部つくりつつ、またバランスで悩む あーでもない、こーでもないと色々試した結果がこれ・・・ まだオカシイかな?(;´Д`)またバランスは変わるだろうな・・・    

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🌙Moon Scepter💫

WoW Stylized school assignment!
happy with the result, and was rly fun to make ^•^ Always open for critique, I still have time to make changes~

link: https://t.co/tVOpOzgfUN

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(WIP) Just started posing my and gave her a little animation too! She should be done soon 😁

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A cool 3D model in from which I had help from Marie Dudych (https://t.co/veK7OyVCOt)and Charles Lamarche

Go check it out on https://t.co/WNwDb31wDX

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Almost finished with my little diorama from The Legend of Zelda!

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