Hello! This time, about the problem like a before above reply about a year ago, I can apply the vertex of three polygon of different size like the attached image! It was as if it was the cover of a famous book "More Geometry Snacks" https://t.co/egOyXtqkSa and it was fun! Thanks!

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https://t.co/HZ5H9rsOTm
特別な力を持つ少年少女たちは、究極の力『至光(ヴァーテクス)』を求め旅に出る!
ファンタジー小説『VERTEX』!

タイトル絵・はくりょーや様

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I try to use crescent 14! It was remodeled to be in tangent with the vertex instead of an edge almost. And it seemed that rhomb tiling at the central area could not be done. Perhaps I just gave up that sometimes do not connect to the exact center as in this case.

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蒼井VERTeXを連想させる何か。

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With the upcoming update of SonicFreak94's Lantern Engine, vertex colors will work on objects! Only Seaside Hill objects have their vertex colors ported though.

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[Crusty Lava Lamp]

Using vertex and frag shaders to displace 3D geometry results in the most pleasing textures. Really enjoying the "rough" look of these evolving patterns.

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C : Lighting Vertex

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1/27 VERTEX TOUR5の新刊サンプルあげました!
既刊も持っていきます!当日はよろしくお願いします!
https://t.co/zWAjDPNkQe

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脱稿している分を先にお知らせです!1/27開催【VERTEX TOUR 5】東3 ギ12ab「モニモニ日和」にて東雲と巻の不穏な本が出ます 大宗かと言われると微妙ですがそうじゃないのかと言われても微妙です 添付2枚目にざっくりとした本編よりの注意書きです boothにも置いてます【A5/16ページ/¥300】

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【エドダン】1/27 VERTEX TOUR 5 新刊サンプル | ロー https://t.co/nuJZfRUtIC
A5正方形/22p/300円/エドダン
6歳になってしまったダンテとエドワードのドタバタ日常話です。
宜しくお願い致します!😊

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That's one of the four edge-to-edge tessellations of star polygons with regular polygons for which every vertex is of the same type and every corner of a tile is also a vertex of the tessellation.

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Well here it is, not gonna make the eyes..so turns out you are supposed to use vertex paint to give it the texture..oh well this was fun messing around not knowing what you are doing!

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新生Vertexも強いって事とアリスくんの顔が描きやすいって事は把握した。

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何となくコツを掴めてきました🙆‍♀️
むしろやりすぎなくらいになっちゃった🙅‍♀️

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For free spaces, I decided I would create new characters!
This is Vertex, an aspiring fighter got it in their head that they wanted to be a vigilante hero! They're... not great at it, but still! They watch the city streets and do their best!

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blender3d: grease pencil with stroke surface. convert to curve, smooth it, export it as .obj (supports mesh made of lines)
webgl: send curve positions to float texture, use vertex shader to distribute along curve. calculate normals and ribbonize it

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A random mindless in before sleep 🌚⭐️
Detoxing my brain from desperate fiddling about all those quads, vertexes and polygons 😂

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終わって、

来週12/8は

12/15は

1/19は

って感じでパーティがいっぱいあるんで、、、シャス!!!

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Freestyle, vertex colors and black and white texture only for shadow details

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12月の東北のパーティーはほぼ毎週ハードコアが聞けちゃう!駆け抜けていくぞ師走!

12/1

12/8

12/15 Obsession

12/23

東北のRaverは全部参加するでしょ〜!!

今週末に迫った 11/17 もよろしくね!!はやくみんなと遊びたい!!

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