画質 高画質

unknown | sw:242 sh:226 b:12 o:11 p:5.1207 l:2.4379

0 1

gingko | a:6 s:1539 d:0.2717 w:136 ns:6.0137 np:4.7867 nb:11

0 2

unknown | sw:332 sh:359 b:52 o:12 p:5.3168 l:2.3393

0 3

drawing-machine | loop:26809 a:9.005 b:12.005 p:2.005

0 3

gingko | a:8 s:4602 d:0.2941 w:163 ns:9.5038 np:6.1632 nb:13

0 0

Procedural Hard Surface Design With

逆関節

少しだけでしたがロボの生成をお見せできて良かった。

3 31

gingko | a:4 s:4262 d:0.5839 w:239 ns:3.4729 np:5.0695 nb:10

0 0

Procedural Hard Surface Design With
正中線に掛かる内部メカの生成はそれらしくならなかった…。
四肢の内部も、その操作を人に見せられるほど安定はしていない。次の機会か…

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gingko | a:2 s:1871 d:0.6441 w:717 ns:4.5149 np:7.3637 nb:2

0 2

gingko | a:8 s:1657 d:0.6063 w:92 ns:3.8856 np:5.6111 nb:15

0 2

Introducing Blego, a procedural shader by for Blender Cycles and EEVEE. Blego Bricks are 3d printable and compatible with existing Lego/ Duplo sets. https://t.co/YDnIWBLrKY

3 11

is finished! Paint your own mountains, oceans, and valleys. It will procedurally generate rivers and biomes based on wind, evaporation, and rainfall. Rendered in 3D to look like hand-painted 2D.

https://t.co/S939xPQBGW

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