画質 高画質

Experimenting with shader nodes in blender.
Also made a character model that's inspired by the style of N64 Zelda.

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~Robotic character model commission~ for
Meet ivip!

❤️& 🔁appreciated!

DeviantArt: https://t.co/ubeY4XN0Cm
YouTube: https://t.co/benMWzad9F
Instagram: https://t.co/qPkHRzzuam

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The second artwork in my Pokémon Area Art. Ruins of Alph. I loved how this one came out!

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Mosalanna , for my own project dubbed "Hunters of Daimona"

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a model of the character Thirteen from Scissor Seven
but with a different outfit

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【今日の進歩】
・水着テクスチャの続き

残りは「目」と「サンダル」くらいになってきたかな🥱

ちょっと頭がいたいので続きは明日に

テクスチャが終わったら次はシェイプキー作成💪
前回よりももっといろんな表情を作るぞ💪

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DAY 25 // COOL

Post a word for the next render!
(I fucked up the video render because I'm an idiot and I cannot be bothered)

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Obanai Iguro - Kimetsu no Yaiba (3D model)
It was a lot of work, but I think I managed to make the model look like the one in the animation.
Shading is not my forte, but I did what I could.
https://t.co/gWlmsNkOuB

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here's my first and second submission for the challange!
It's been so much fun to make, let me know what you think!

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Getting mushrooms ready to bring in while listening to Russian Doomer music playlists

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ファンタジックなエンブレム。
カーブパス、ミラーモディファイアーで作成しました。真ん中のルビーはおまけ^^

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