画質 高画質

Balto 3D Model
Old University Stuff
Balto belongs to Universal Studios
Character modelled, textured and rigged by me
Modelled and rigged in Autodesk Maya
Textured in Autodesk Mudbox and Photoshop

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A at program quickly designs some for her steam powered boat/car experiment, designing in seconds from an image using on with .

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Day 11
Yes... I don't think I'm going to end this ^_^U but here's one more.
A torso of from and her

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Stunning models in set up by students of Chao Dong & Cheng Xing. Find more works inside:

https://t.co/bX4bVkrOaI

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tried ScluptGL again and makes a two creature head...

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More Raphaela, from the campaign I'm DMing. Though just an she's proven to be quite the design interest of mine. This is a more casual look and also turned the model into a A-Pose for

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久しぶりにごりごりの解剖学モデリングでした(腎臓(右)の上端は第11肋骨下端と並び脊椎の真横、尿道(男)は恥骨結合の真下、尿管は骨盤に沿って湾曲、etc.)血管がないだけまだ位置づけしやすかったかな...

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Hi Guys!
This is my armor bust that I made to apply some specifics techniques related to hardsurface. Thanks to Marco Plouffe for his Masterclass ^^

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We're getting there, still missing some horns though. (No smooth filter this time.)

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painful and time consuming but worth it bc its finally starting to come together... hnng

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