画質 高画質

making a horror-ish fps for inspired by marathon and wolf3d.

playing around with grid based movement due to control limitations. most textures are placeholder for now.

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Almost ready to weight paint and then I can start properly setting this character up in the engine! Then hopefully I can try making some cool animations🤔#gamedev

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"Beacon Pines" () is available at last! Check your emails to find your Keys! Cheers!!!

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Next bit in creating our new hero; Baldur. Taking inspiration from a muay-thai artist (Lee-sin anyone?), we felt that it would be a good mix of warrior and tribal.

You gotta look fine when your life in on the line!

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Hey gang were back!!! Welcome Orel, please keep him away from all cooking devices.

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You can’t choose your love like a phone number
And I’m still trying to draw all the lines
Through my friends and my lovers

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背景はこれドット絵なのか。
もうただの絵になるのではないか?

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☀️Heyo, I'm Butter Milk! I create game assets for indie devs ᨐฅ
☀️Asset Store: https://t.co/tntGg5WzO2
☀️Tip me: https://t.co/oomhGqRcTF

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A larger bush concept for Rosett! 💚

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I redid the Player House. I wanted it to more like she lived in the swamp.. and shes a witch. What do you think a or b?

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VAMPIRE SAVIOR THE LORD OF VAMPIRE
Arcade - 1997 - Capcom
El señor de los vampiros ha convocado a los guerreros nocturnos a una gran batalla

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Our feature artist/tutorial today is this AWESOME piece by on BODY LANGUAGE! The way you bring GESTURE to your POSES can communicate SO MUCH about EMOTION, MOVEMENT, EXPECTATION and REACTION!

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Sophia is a tech cosplayer. Her knowledge about robotics, electronics and advanced materials is where she shines the most (and maybe the reason of all that pride). is soon on kickstarter. Wishlist now at https://t.co/YynEt3J3su

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You can see the Rogue (Thief/Deserter/Whatever) in the game engine (+ 3ds Max view).
Next goal: skeleton, skinning and animations!

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