画質 高画質

Playing again with my prototype.. rigging and animating with
It is not the best but was enough to laugh for a while.

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Here's the model block out and turnaround sheet I made for my senior thesis game! I'm so excited to put her in the Unreal Engine! ✨🌟

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so here is the result of my stream today :3 hope you'll like it ^^

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Here’s some more shots of the level “Goopy Gully ” from PVZ Battle For Neighbourville. I really enjoyed working on this map.#gamedev

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Here's a I've been working on the past few days.
A game asset for mostly been using & For this project so far hopefully it'll look cool in

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今日の造形部活動記録。デフォルメされたキャラの場合途中経過で赤線入れたりしつつ、脳内でイメージしてるカタチへ近づけていきます。#zbrush

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I was going to upload this model to but the fbx export just kinda... I am not sure how to fix this.

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Just another speed sculpt to test the Quadremesher
Character concept by Oscar Jimenez

All done inside Blender 2.90
Render: EEVEE this time 😋
C&C are welcome

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Finally the underground hallow, a biome with its shiny things, almost everything here shines and make a beautiful atmosphere!
This is the last biome minidiorama I'm going to make, thanks for all your support!

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Hi! Today I start a small project! I want to do so fast to rest from other models... wish me luck! XD

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