画質 高画質

There's a website made by the creator of Vivid you can checkout, which includes art and trailers! Reminder that the KickStarter happens on August 7th! (link: https://t.co/GsMcViGcvh) https://t.co/6PM8a6En6O

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Never too early to suit up for Halloween, not when Eidolons EA release is scheduled for it.. So - meet the Wyrmring team! (in disguise)


Cooking something up! https://t.co/7AoX3E9WVj

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Still very rough but we have recently added cloud shadows (optional), weapon trails and a type writer effect for speechbubbles (optional) and our character dialogue system

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Reposting :
Fixed the weird eyes... I wasn't sure how cartoon to go with it before but after looking at it for a while I decided it didn't work. Hopefully this looks better!

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Whew! Missed by a couple of days but! continues! Normal bakes are almost ready! I was able to fix nearly 90% of its issues with some bake tweaking! Gotta make his ID map and we'll be solid for

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Living Dark

"A neo-noir adventure game, driven by a procedural narrative, Living Dark is yours to define."

By

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Started exploring some main character designs for my next game. Which one do you like?🧐

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We made a shader for adding moss and seaweed on rocks 🌱

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✔️out Kingdoms of the Dump an epic 2D style with adventuring & platforming. Game looks rad had to back it on 🤘🗑️🤘

KS: https://t.co/O49KA1uYuS
📽️: https://t.co/YNnJ0Nb2y6
🎮:

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In Unconventional Warfare, character sprites change based on what equipment is being used!
Here are some WIP previews of our character sprites holding the Mauser C96, also known as the "Broomhandle" and the "盒子炮"!

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WIP of Gale's new in-game sprite design. Her gloves are her primary weapons, so they are more emphasized now. Pew pew!

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The Knights of Noriko will never f̪̺o͓̣̮̪̠̝̜r̠ͅg̰̩̖̥i͕̙̣ͅv͖̲͙̭e ͓y͕̝̤͙͓͇ou͕͇̪̟ ̫f̘̞͙o͓̳r̰̠̤̣̤̦ ̜w͉͇h̖̮ạ̻̱̣̯t̪̩ ͇y̪̝͔̲o̪͉͖u̮̦̦ h͚͈a̱̳̦̳̱v̙̞̗̟̠ͅe̩̘̟ ̦̺̣̺͙d̬̖̫͈̭̝o̪̺̻͍ͅn̩̼e̼.͚

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Scrappy's death Head and weapon kept on separate layers, done in

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