画質 高画質

After going a bit crazy with dithering, decided to tone down. Also did loads of tweaking to 2D player, both to design and mechanics.

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A little something for the intro of the crab game :')

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✩ Astra ✩ full body design by !
She is Stella's best-friend and quite elegant girl. Despite her gracious look, she's sometimes competitive and bossy, but she's definitely kindhearted girl.

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Our Daisy's got us smiling wide this Thursday😁

What kind of things make YOU smile?

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‼️💥🔫

今回のMy Fave

👾MONSTER SLAYER👾

Langage🇯🇵🇬🇧🇩🇪🇪🇸🇷🇺🇨🇳

🙇PLEASE🕹 SHOW to Your 😍FRIEND🔽
https://t.co/DNzAnigX4g



https://t.co/CdyUmNAi6L

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OKAY, last update to run cycle for a long time, I promise! Very slight tweaks to hair, front toes, and MORE exaggerated stride 🏃‍♀️. Maybe too minor to notice, but I stared at it too long to not change anything🙃

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Who you'll be playing as in the upcoming SAGE demo!
Darby Cottontail, older brother of our little protagonist Quin Cottontail!

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Monocycle sand rider
Modeling and texturing study based on Julian Holm's sketch,, made using blender and Substance Painter and rendered in ciclyes, the model is already fully optimized to be implemented in games!!

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Which art style do you like more? 🎨🤔

The left is our artist's current style for our game Edge of Akestor, but she's exploring a more detailed style for fun and practice! I'm enamored with both.

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We hit 100 followers on Monday and we are about to hit 200 followers today.

Over the past few days I have seen unbelievable talent in the community.

Indie is the future of

Love it.

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