画質 高画質

今までで一番顔部分に力入れてるキャラモデルだと思う(オリキャラ)

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Primeira vez modelando com uma mesa digitalizadora

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This genie's ret-2-go!
Each one's actually a recreation of existing artwork, with a 3D twist.

Shantae model comes from
Fire mesh/particle I made myself

I really should get to playing the other entries

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地道な作業だ。

いや~!反対側は見ちゃだめ~(>_<)

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How about some Cossacks with wiggly mustache and handdrawn face? (yes, I know it's way to wiggly, but I kind of like it that way🙃)

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Current feelings about rigging and weight painting this model 🤨 Excited to move onto shapekeys though!

Working through rigging course too. A lot of things definitely to make more sense now 😁

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Again a Black Friday sale 🥳
This one is already *too cheap and I am updating it soon, you will get these updates for free 😁
You find it and more on my Gumroad
https://t.co/qwoiJuEm5X

I am working on a male anatomy ecorche so stay tuned 😉

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敵メカ兵士
WIP

後光とリボルバー。
敵メカを引き連れてくるかんじ。

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Made a robotic companion for myself, he's called Kilo Romeo, made in a bit over a day
I commissioned Requeum (a friend) for developing the concept art

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擬似的ではあるがビューポート上で描画順変更して
眉毛の透過処理ができるようになってて良き

ちょっといじればアウトラインも含めて透過可能

今まではコンポジットでレイヤー合成してたけどこっちの方が良さそう?(デメリットもありそうだが)

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Progress of a bot design in a little under two weeks. Started with me really wanting to model out a common head shape I've seen, then found myself modeling out a body around it.

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