画質 高画質

finally trying out landscape tools in unity. I tend to lose any sense of height and distance when sculpting landscapes, so i made a topography shader. It's super helpful. The vertical steps indicate 1 meter. The checkers are 10 meter squares along X and Z (horizontal).

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las presentaciones del fin de semana de fueron ESPECTACULARES 💖💖💖💖💖

ahora si me disculpan, iré a buscarme otra mano que la mía ya se murió :D

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Gold freeza I hope you like it! Soon I will upload with a base for printing! Share that will help me a lot!

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A tribute to my favorite action figure, Muckman from TMNT (1990), sculpted by Varner Studios.

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Wip da cabeça do tutu que vai ter os ADM do dentro!

desculpem estar meio sumidu por esses tempos eu tenho andado meio ocupado desenhando pra meu RPG e bastante trabalhos de escola

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I like working with any materials, but my favorite things are watercolor, charcoal, inks and sculpture. I sometimes put my art up for sale and when I do I ship world wide :)

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Pretty classic joke: meduza sculptor
Sanding the new sculpture😅

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Everyone's talking about the sculpt but what about Minion Tails over here?

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I've been dumping WIPs for 12 days on this one. (It takes a long time to sculpt all this mess!)
So here are 4 more for the "big steps" of the thing :)

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Congratulations!!!! :D

I’m Nova! I’m a sculptor and digital artist!

Check out these other amazing artists!

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Forgot to post these yesterday :0 She's still rough but she's coming together

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Hehe, butts.

Read more comics here:
Instagram: eric.bateman.cartooning
Webtoon: Chipperdoodles
Twitter:
Reddit: ChipperdoodlesComic
Website: https://t.co/04TkXHD21z

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First Look at the magnificent 1/4 Andromeda Shun sculpture by Prime 1 Studio.

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Tamo junto parceiro, Desculpa demora não mecho muito no Twitter

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New Z Brush digital sculpt! my second one ever

Golden Frieza 💛

This was way more difficult but love the end result! I'm making known characters to start getting used to the program, wait a few months to see what I'm going to make with this magic new tool! 🌀✨

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Seamlessly tiling normal or displacement maps are great for easily adding details to models. You can create these maps yourself by sculpting on a Plane, using the Tiling feature.

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on Solanity Series is made with hand sculpted glass | vgan | photography | digital https://t.co/f3pEFUkMUa

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a couple of personal things from recent weeks.
sculpt is still a wip, planning to complete the entire pipeline so i have a rigged character to animate later

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