画質 高画質

Testing out some paint-over sketches for some of the characters on the game by Evil Noob. And, yeah they're aware it sounds like war's crap lol.

Thought I'd give this a shot, on some low-poly characters. Going to do a full paint-over soon.

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Tomorrow is the release of Saltwater Shells, my first game releasing this year! Look forward to it!

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For this , here's a new enemy. I call it drill carrot 🥕
It will hide among the vegetation and when it spots the player, it will dig underground and pop up under their feet!
It's not fully functional in-game just yet though.

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売却システムとか文字生成によるレア個体値UIとかを追加していました。

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Grass optimization🌾🐙

If it’s not on screen, make it disappear! [1/2]

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Finished up this character sprite😁Please give him some love... and cookies :D

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Our very first and first teaser pic. This is the result of a lot of feeling out our game look and feel, for our first level.

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The right decor is important for a relaxing atmosphere! Which prop is your favorite?

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Not an actual screenshot but we hope you enjoy this free wallpaper! ( Last devblog at: https://t.co/bUZR7Ujk4H )

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Animation test with back showing during greatsword attack. 😼#screenshotsaturday

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Took an old location background I’d done earlier this year and redid it~. (original is on the right)

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Am I ever done with work? Probably not. Thank god for 's allowing me to make some fancy fire breath!

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A lot got done this week.

I gave Anaya a redesign because her older design was too messy and cluttered.
I also made A CG for a cutscene between a child Anaya and Alex.

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One of the new additions I've made to is ledge grabbing. If a jump is barely too high/far, or you see a ledge on a wall, you can grab onto it!

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