画質 高画質

Our very first and first teaser pic. This is the result of a lot of feeling out our game look and feel, for our first level.

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The right decor is important for a relaxing atmosphere! Which prop is your favorite?

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Not an actual screenshot but we hope you enjoy this free wallpaper! ( Last devblog at: https://t.co/bUZR7Ujk4H )

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Animation test with back showing during greatsword attack. 😼#screenshotsaturday

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Took an old location background I’d done earlier this year and redid it~. (original is on the right)

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Am I ever done with work? Probably not. Thank god for 's allowing me to make some fancy fire breath!

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A lot got done this week.

I gave Anaya a redesign because her older design was too messy and cluttered.
I also made A CG for a cutscene between a child Anaya and Alex.

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One of the new additions I've made to is ledge grabbing. If a jump is barely too high/far, or you see a ledge on a wall, you can grab onto it!

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For showing off the amazing work has been doing for Steamhounds! Check out the progression from sketch to final illustration for this industrial-robo-turned-battle-bot!

🕹️Play @ https://t.co/NdT8aIFDuT

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Color test for the metroidvania I'm developing. 's color management tools are super helpful! <3

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It's been only a week since the release and https://t.co/BJLXBN4pih is already full of excellent art.

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Dive below the pesky yappers and turn them around to send them packing!

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