//=time() ?>
Creating a Striking Character in 3D with Zbrush and Arnold- https://t.co/CTGQ9l5b7M - From an idea to a rendered fully original character. In this breakdown, ArtFX graduate Robin Isola, details the process behind the making of "Banshee" in Zbrush, Maya and Arnold.
Manuel Jordán drew inspiration from crocodiles and birds to make this dragon “something not so fierce”: https://t.co/pkfaDwfFLx
…
#Creatures #HardSurface #Sculpt #Dragon #Dragons #Render #Crocodile #Material #Texture #ArtStationHQ #ZBrush #Substance #MadeWithSubstance
Been busy but here’s an update on this creature. Based off of a piece by Brent Hollowell
#zbrush #creaturedesign
Been learning how to sculpt in Zbrush lately.
Instructor: Charles Ellison (https://t.co/hQ9NzCe0SO)
Concept Art by: Anna Nikonova (https://t.co/UBSSq2lcGr)
How about some more dragons for #smaugust #smaugust2022 (till I have time to draw new ones!) That African dragon bottom left I sculpted while learning Zbrush all the way back in 2013! I'd love to re-visit that design/ re-work its anatomy eventually.
Things I made 10 years ago vs. stuff I made this year #secondlife(@SecondLife) #ZBrush #substance3D I am ready for PBR on the grid omg:
Some more angles of the anatomy tool. Sculpted in ZBrush and rendered in Blender.
Available here:
https://t.co/W7Y8mQl8Xy
こうやってみると、ZBrush(Core)って使いやすかったんやなって。練習途中でほったらかしになっちゃってるけど。
あるいは、ちゃんと練習したらBlenderのスカルプトもいい感じになるのだろうか。
とりあえず今日はここまでにしておいてやんよ。
;;、(・ω(:;(⊂=
#b3d
WIP 🏗 few more details to fix/add #lowpoly scene I made to practice using #maya3d Also used #zbrush #SubstancePainter #substancedesigner #UnrealEngine5