画質 高画質

shadow mapとやらを試してみた。

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太ももボーンのウェイト調整後、Unityにインポートするとまだまだスカート貫通してしまいます😑

スカートの裾には揺れ物のボーンがついてるのでその影響でしょうね。

この辺りの調整スキルって一朝一夕では身に付かなそうなのですけど、今回それが分かっただけでも十分な収穫です😓

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cw jumpscare

this image is a prime example THEYRE ALL BLENDING TOGETHER

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Blender 2.9.2 or Blender 3.3 Principled Volume Fractal Mandelbulb + ColorRamb

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Earlier today:How to make a Starfield in Blender https://t.co/Jqq8VeTSUh

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Made a sculpt/model in blender a while back. Its pretty atrocious but it works.

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Still working with the same palette. I'm trying to blend the color in a another way ...

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over 2 years now using medibang and rarely do I ever use the blending opts. So I did some experiments

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Here comes a mighty warrior!

Moro will join the fight soon. . .

still wip.

be my Patron:
https://t.co/vpHOU6LafS

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Making sir egglord in blender for VRChat, stay tuned

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I love Ichiro I want to put them in a blender

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また、新しいの作り始めました。

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衝動描きホープちゃん
自分用にblenderで3Dモデル作ってるけど後ろ姿分からなすぎて一生終わりません!!!!

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at this point i just like to mess around w csp's layer blending features, glow add/glow dodge is goated, shit reminds me of sai's shine layer blend added w multiply

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ふぅ、一旦先にエキゾースト周りが概ねラフにできたかっこいい。

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I think this might be a beter example for your stuff but is the same process I used previously
I guess you just need to know how colors work together
Here because I used a purp base when I add a yellowwhitish color on top the edges are a bit redish and if I blur it blends nicely-

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