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Day 4: And im done the model!! Well basic sculpt lol jajaja I need to retopo at some point this week XD
#Blender #Blender3D #3Dmodeling #Charactermodeling #3D #Anime #modeling #Sculpting #kemono
okay... NOW I'm gonna retopo her🤥 ngl though putting color on the model really helps me see form at times, and make sure things are in the right place.
Hair to be refined in maya and in that handpainting 😎👌✨
Concept by the incredible @/danipanteez 😊💗 https://t.co/GXqjNLFXs2
before anyone asks: backface culling is basically like you cant see the other side of the face and it hides it from view!!! see what i drew??? thats what it would look like without backface culling but WITH IT??!?! ITS GOOD FOR RETOPOLOGY BUT IT ALSO CONFUSES MY BRAIN
Raycast now ignores backfaces. Thanks to Kaio's help🙂
https://t.co/CYkxPB4UrF
#b3d #gamedev #blender3d #retopology
After two days of figuring out how normal map baking works, Ive finally managed to get the baking decent enough. I also managed to import it to Unity to see the result and im happy :) #blender #Unity #retopology #normalmap #3dmodeling #gamedevelopment #mushroom
Started to sculpt for the first time today and I am trying to learn retopology, such a fun way to model :) #blender #polybuild #sculpting #mushrooms #videogames #gamedev #3dmodelling
Closeup shots from the final highpoly dino mix creature.
Next steps: Retopo, uv, texture, bake, render. Cant wait to see students animating this beauty!
Client work for 'Griffin Animation Academy' #artist
Stuck some flat materials on it. Still a bit of modelling work to do and some er.. clear retopo/adjustments.
should i try..... mapping the sculpt onto the model....
the retopo really did the original face dirty
Thanks to everyone who stopped by todays stream. Had to cut it short due to a nasty headache.
We moved into retopology on the Alfred character. Gonna do more work off-stream and hopefully tomorrow we can wrap that up and get into texturing and rigging. ✌️
made some good progress again! Next I'll just have to tighten up and define shapes on the clothing then it's off to retopo 🎉
#zbrush
Just a quick update of the highpoly before starting with the retopo ✨
Now it's getting serious 😱
This is as much as I ever really do on the block in LMAO... I do most fixing up during retopology anyways!!
high poly coming alone nicely, might start doing retopo and UVs on the side because I want to texture alreadyyyy
#ZBrush
#wip Scav retopology progress!
#maya #3dmodeling #gwathrenogalad #gamedev #gamedesign
I'm looking for fulltime Character or Environment art work in a studio! Sculpting, retopology, uv mapping, texturing. I've worked for major studios, familiar with industry standards, I'm prior military & will respect chain of command. Also I think I'm a pretty cool dude. Thanks!