おそ松さんのセットアップが完了したので記念でポーズ
セットアップ記録も順番に更新していくよ

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No idea, up till now my renders have been through either 3dsmax F9 renders or Blender Internal. No lighting, shadeless materials, diffuse only. But I was thinking on how to get stuff to look shiny like the cars in Gran Turismo or R4, or entirely metal like in N64 games.

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For the Star Wars fans. Here is an AT-AT I modeled in 3DsMax. About a month of work went into this, couple hours a day.

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Because modern 's splash-screen is full of random shapes I didn't like, some of them look like a 'balls sack'. So I decided to use 's artwork from 3DSMax9 as my custom splash screen.
I hope change the style of their software splash screen someday.

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A few renders of the weapons I was working on from the past month. Enjoy! Also any feedback is appreciated.

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めっちゃポジティヴなタグを見つけたのでウチも乗っかる!
3dsmaxでイラストっぽく見える3DCG作ってます。虫とか骨とか機械とか好きです。ノーパンも好きです。
神絵師なるとか言ってるけど絵は全く描けませんマジで。全部3DCGです。

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A new work of a landscape. A night one, in an alien planet. I loved to paint this one. Hope you like it!

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Another cake done based on art! Chocolate banana cake. I want one now.

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Playing around in with a simple Gamecube model

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This was very fun to make, hope you don't mind me making more in the future using your drawings ;w; UV texture in the thread below!

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久しぶりに3DCGらしいレンダリング。いつもはイラスト風に見えるレンダリングを目指してるので逆に新鮮。
それはそうとウチの愛用しているメンタルレイがmaxに標準搭載されなくなったと聞きテンションだだ下がりの今日この頃です。

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