This Day in (Totally Made Up) History: 3 ABY. Arden Migs, janitor, is enjoying the latest album from Figrin D'an a/t Modal Nodes, oblivious to the Imperial troops flooding into the city. But while the commotion doesn’t grab his attention, something else does.

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This stylized rock was created to save your time when creating a material. Easily change parameters the way you want. 👉Comes with the file with nodes divided into groups for easy editing. https://t.co/PXiCFZ59xd

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Proximity Merge live on the actual hair (only 1 section so far.) Its also masking out the internal faces where the bundle edges line up. This will solve the internal faces that were screwing up my shading and Freestyle Lines.

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I have some news about my new WIP Project tonight:

Really satisfied on how this new artwork is coming along:
working on some 3d aspects like volumetic fogs, geometry nodes and displacements.
The scene is a bit chaotic atm, but I will look at it soon! 😍

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こちらは予告です。#kmt童話パロ
なの。さん(@ kmt_nanodesu )と共同企画開催予定です٩( 'ω' )و
キャラ、テーマ被り気にせずに、どなたでも宣言なしで🆗です!興味ある方どうぞご参加ください*追加するお題もゆる募です。
良かったらRTで拡散お願いします(絵はサンプルっぽかったので載せときます)

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My current WIP is all about choice and consequence. Behold, the flowcharts of planning / plotting / doom.

(First diagram starts at that "1" and works outwards, the others continue from those blue nodes -- starting at the edges and working inwards.)

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Holy crap, another already?
Hi, void! My name's Luis, I'm a Concept Design enthusiast with a craving for Creature, Hard-Surface and Character Modeling.
I paint surfaces, push vertices, calm tantrums and connect nodes (b'u')b

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Nailed that proceduraly generated tree using geometry nodes

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This had a lot of potential to go much further but I ran out of steam pretty quick lol

For the muscle/bone growth stuff I handmade (sculpt + curves) the main section, then used some animnodes and particles to make the ligaments connecting to the outside

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latenight posting this commission i finished a few days ago for @/monodes_ !

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weird wallpaper time, geometry nodes are cool

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I've been researching gradient flow/vector fields in the last couple of days.

Even wrote lines of code! I gotta get back to nodes asap :P

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All these nodes... just for some lips🗿

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Las chicas de en su colaboración con Sanrio 😆 nanodesu!

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reference image, with geo-nodes I can possibly create a point system that instances different volumes to create the cloud shape and even have bonus shapes for the drips and the tree's. Need to research more into Geo nodes. if anyone knows any good videos let me know

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