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My procedural shader noise tutorial
http://t.co/rjD6ZkqS4f
#cg #glsl #shaders #art #programming #opengl #math #webgl
Working on procedural generation for levels. #gamedev #indie #unity3d #pixelart #farmescape
Gravitatio, a procedural 3D drawing tool, by Alfredo Borboa
https://t.co/4jYelgpp4q
Source: https://t.co/6iqn5OPIVg
#Procedural #FPS level map generator
https://t.co/QVoNoA2LQT
https://t.co/YEYT9ICBND
Retro RPG aspirations: The story behind procedural game Malevolence http://t.co/ESm21KmNrH
dang, look at this. way more fun than the 'procedural fabrics' i made one year ago http://t.co/Yp4CoHzDM9
Interested in procedural level creation? Here's our v1 implementation! http://t.co/kUfInTJ2vx #gamedev #indiedev
Upcoming: node materials with procedural, animated transparency masks.
Download the #Blend4Web RC now!
#webgl #b3d
The 2nd Procedural Pack just got ridiculously cheap! -25% off https://t.co/AfHttpY5XH #c4d #sellfy #tuesdaytreat
Save 33% on the 3rd Procedural Pack right now https://t.co/o6HmMKq2zE #c4d #sellfy @maxon3d @c4dtips @Cinema4D_Users
-33% on the third Procedural Pack #c4d #sellfy JUST $10 !! https://t.co/o6HmMKq2zE
Procedural Generation of 3D Caves http://t.co/X8moLCEhgO L-system for layout, metaball brushes, additive noise. #gpu
#substanceDesigner keeps getting better with each day. Some great tut on procedural rock:
https://t.co/aTIqwMz7cg
Procedural maps now have Semi Bosses, Altars, Sages, Battle Arenas and Boss Temples! #TheDesertGame #gamedev
Procedural map with the newly added Boss Temples and Battle Arenas. #TheDesertGame #ScreenshotSaturday #gamedev
Planetarium, a free procedural, pixel-art planet generator http://t.co/oOt4zO3Biq
Procedural style work created by Ben Ridgway with #ZBrush and rendered in #KeyShot.More: http://t.co/ptTQj32HUI