Here are some 3D renders I've done, I really enjoy kitbashing and sometimes retexturing!

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Thesis thread ✨

Finished the high poly Perun! I left his clothes rather simple for now and will try to add details while texturing later!

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my army grows!! almost done! thinking about colors and then just texturing!

i will most likely put those to gumroad for free!

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Almost 5 hours straight today, Fix the UV map so many times and texturing again and again... Almost done for now. Tomorrow.

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A fun little for 's 10K Celebration 🦋

I used this as a chance to test some texturing and blurring options I've never tried before.

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Spent the last few weeks on and off texturing my monster - 'Santa's Sleigher' - which I originally created for the Frostval Holiday Boss Monster Design Contest in November. I wanted to give it a stylised-realistic feel as an extended side project. Quite happy with the results! ☺️

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ARKit face tracking is just a gamechanger for vtubers, can't wait to see it in VRChat. Also pretty happy how hair textures turned out, love texturing in Blender.

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Been experimenting with some hand painted texturing for this Anubis fella in the style of the original piece it's based on. It's a good start but this is more of a test.

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Working on a splash of her and I’m obsessed with texturing https://t.co/GbJeM5WxUl

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Got a little burnt out with commissions so I decided to do some modeling and here's a cute little bot :)
Might rig it and maybe practice some texturing with this little feller.

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WIP model for Texturing is almost done, up next is weight painting and lip sync

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I'm practicing my painting skills on black and white drawing. Also tried to get used to texturing scars.

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your shading and fur texturing absolutely rocks!! i love the comms i’ve got from you, definitely some of my favs!,

(i’ve gotten a few compliments on the art as well ^^)

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Instead of applying the mirror modifier and then texturing, consider the reverse and then afterwards creating a second UV map and baking the mirrored texture into a new one using the new UV coords. Now you only need to texture over the obvious symmetries saving you time.

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Einar, The Kind Ogre via https://t.co/Tq0depIMh3
Hi guys, this is my new project, based in dark fantasy and mythologic creatures. I tried to explore the anatomy proportions to create this weird guy and push my self to improve my texturing skill.

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Im not really good at texturing so this was def a challenge for me but I honestly had a lot of fun working on this stupid joke model even if it did take a whole week lmao
expect a jumpscare animation soon though because why not
2/2

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after living through several lifetimes of hell i am finally back to announce that i ported the 3d system into my current project, then immediately realized that i don't have any modelling + texturing experience SO I'M BACK TO 2D

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