Day 17 of : Non photorealistic rendering in blender. I used the Ocean modifier to create the turbulent ocean.#inktober2020

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I did some optimization on the cat (I find this pretty satisfying for some reason). It's now down to ~850 tris (from ~1600) and also bends nicer. The bike now has more polys than the cat.

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Finally the most up-to-date version of the skybox. I learned how to make anime style clouds from another of the team. Then incorporated what they knew into the skybox. It was finicky but got it to work in the end.

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Which expression do you like?

3D model based on character designed by Fajar Wahyu

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Blenderの自作フェイシャルリグ試用。すごい顔になってる。歯の線はgrease pencil

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testing my model and shaders around.

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Took a break from my previous 3d project and decided to give the challenge a shot.

I probably could take better advantage of the remaining space in my texture atlas, but that's something for another time.

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Still tonight. Once Cybersix is fully modeled with hands and feet, another gif perhaps.

#

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nothing too special about the render for this one

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it's only been half a year but i made a new torahime with a new design! 49k polygons, tried some different things with noise and colour in freestyle, too.

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Furret x animal crossing💕

Concept art: yencat

Made with ❤ and blender!

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Here is a teaser image of Yuna + Protagonist intro scene!

I was not updating much for the last month but there are bigger announcements coming to this Summer!
Stay tuned! ✌️

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Practicing normals editing again! Still some shading ugliness and the timing is a bit off, but it's slowly getting there. The new Abnormal addon has some great stuff in it, can't wait to play with it some more!

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Maybe if I keep posting pictures, I'll be able to uncover what determines of BlenderNPR retweets me or not~

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