Nemuru Mayu (眠ル繭), was released on March 23, 2000.

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Wizardry Xth 2: Unlimited Students - Mugen no Gakuto (ウィザードリィエクス2 ~無限の学徒~), was released on March 23, 2006.

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Tenshin Ranma (天神乱魔), for and was released on March 18, 1992.

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Puella Magi Madoka Magica Portable (魔法少女まどか☆マギカ ポータブル), was released on March 15, 2012.

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Wow, Nemuru Mayu, is interesting. It contains a diverse set of systems and amazing art. I could probably make a mini-artbook for this game alone! It'll be hard to limit it to 2 pages in the dungeon crawler book.

The last pic is from a rotating dungeon.

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Took a look at Dungeon for tonight. It's not really a More like an advanced HyperCard stack. Forward-only one-way movement.

I will not be including it in the DRPG Book, but here's some screenshots of it's interesting art style and humorous intro.

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Taking a look at Seisou no Amazones (星霜のアマゾネス), Here's a few screenshots.

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Wizardry Llygamyn Saga (ウィザードリィ リルガミン サーガ), was a remake of the first three games. It was released on February 26, 1998.

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Themm: Haruka Naru Meikyū (THEMM ~はるかなる迷宮~), for was released on February 24, 1995.

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Puella Magi Madoka Magica Portable (魔法少女まどか☆マギカ ポータブル) is an hybrid for that's really heavy on the ADV.

The dungeon and enemy artwork is amazing, with a surrealist look and feel.

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Here's an interesting looking that never was completed, The Seventh Sword of Mendor. It was supposed to be released for and A demo for DOS is available.

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Been playing Dragon Souseiki (ドラゴン創世記) for all week. The random encounter rate is very high, but combat is fun to watch since the party is actually on the screen. Here's some magic raining down on the enemy and other screens.

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Arcus III for continues the trend of nice graphics. Here's a cinematic landscape I stitched together and some enemies that I didn't add to the draft layout for the book.

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Suzaku (SUZAKU スザク), has amazing monster art and a really catchy intro. Also has some nice long shots in the intro I can stitch together. Going to be fun choosing screenshots for the DRPG book!

We'd be really lucky to get translations of these!

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I was inspired by hearing about playing Shining in the Darkness and decided to learn a new Photoshop skill: manual stitching. Here's a panorama of the town.

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Spent most of the week cleaning up the master layouts for the book. Got back to screenshots tonight with Xenomorph for and Interesting sci-fi theme, but the "hand" mouse-pointer is strange...

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Labors of Regulus!
Part of over a thousand graphic materials available for usage in your gamedev projects , Card games, DnD sessions & more!

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9 19

Zodiac Maidens!
Part of over a thousand graphic materials available for usage in your gamedev projects , Card games, DnD sessions & more!

Find out more today!
https://t.co/uixaMs3SZ6
https://t.co/m11CIWLRzi

6 19