I did some optimization on the cat (I find this pretty satisfying for some reason). It's now down to ~850 tris (from ~1600) and also bends nicer. The bike now has more polys than the cat.

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Which expression do you like?

3D model based on character designed by Fajar Wahyu

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Blenderの自作フェイシャルリグ試用。すごい顔になってる。歯の線はgrease pencil

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testing my model and shaders around.

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Still tonight. Once Cybersix is fully modeled with hands and feet, another gif perhaps.

#

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nothing too special about the render for this one

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it's only been half a year but i made a new torahime with a new design! 49k polygons, tried some different things with noise and colour in freestyle, too.

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Furret x animal crossing💕

Concept art: yencat

Made with ❤ and blender!

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Here is a teaser image of Yuna + Protagonist intro scene!

I was not updating much for the last month but there are bigger announcements coming to this Summer!
Stay tuned! ✌️

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Practicing normals editing again! Still some shading ugliness and the timing is a bit off, but it's slowly getting there. The new Abnormal addon has some great stuff in it, can't wait to play with it some more!

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Maybe if I keep posting pictures, I'll be able to uncover what determines of BlenderNPR retweets me or not~

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A tutorial for creating easy anime and stylized hair tails. Similar to a technique I learned aaages ago from It works great for lots of different styles. I hope it's useful!

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Abby-chan is ready to download! There's still a bunch of stuff I'd love to keep tweaking/working on but I think this will do for now. Picture rendered in Eevee with edits in Clip Studio.

Download for free here: https://t.co/XnCL8rNYvh

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First time trying editing the normals to get a better Toon Shading

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So... me and Eevee are friends now. Sort of. I managed to get the Freestyle line above the hair (might do a quick tut later) in 2.82. I've also been practicing/working a lot on the vertex normals, testing different things. Still very WIP but getting there!

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