//=time() ?>
DEGEN ALERT! TOONZ #3703 bought for 0.68 ETH (956.70 USD) by 0x1fdf42 from 0x68c6d5 #TOONZ #toonztothemoon https://t.co/dkDYOkU4Mw
🟢 NFT SOLD 🟢
📋 Name: Wolf Republic #0087
💰 Price: 0.01 BNB (3.02 USD)
⬆️ From: 0x9bb150d4.....ce81D
⬇️ To: 0x68dC88C9.....E354C
📈 Transaction: https://t.co/XHi1Qt8ejA
🛒 Marketplace: https://t.co/4hjeRf3JtQ
SHEEEEEEEEESH - Big booba pom tho👀👀
Ty so much @I_HateSourkraut for the gifted skeb!!
🎨:@/x68fmt
#PomARTo #Vtuber #ENVtuber
Schedule for 7/18 - 7/24
We're finishing our Ys marathon with Ys III Revival for Genesis. Then we return to Japanese home computers for some Psycho World on the MSX2 and Aquales for X68K. Saturday the crew gets together to finish up The Quarry. https://t.co/CuuqN02n06
While the X86k port runs a tad smoother, adds a couple small options, and adds both new music & opening cinematics, the PC-98 original's just as playable, more so if you want to use text hooking for reading or machine translation
It's also unlikely the game did very well on X68k
みんな大好き #アフターバーナーII のボーナスステージ✨
X68k版は凄かったけど、唯一残念だったのはボーナスステージの左右の岩が枠だけで省略されていたこと。
その後発売されたMD版は岩の本数は少ないものの、とてもアーケードに近くなった👍️
#メガドライブミニ2
#メガドラミニ
#セガ #beep21
おハニワ モーニング😊
今日は何の日?
1989年6月15日は、メガドラ 版
#サンダーフォースIIMD
の発売日でした。この発売は大きかったね。X68k系のゲームが家庭用で遊べるってなり、X68kの移植とか夢が広がったよね。サードパーティ第一弾でこの出来は当時でてたセガのゲームが色褪せて見えたよ🤔
POWER TO MAKE YOUR DREAM COME TRUE #X68000
#XVI #X68K https://t.co/PnV2yW8u9p
あすか120%SP2 メモリとファイルの旅。
豆知識。あすか120%スペシャルのCDROMに入っているPICファイルはX68K版PICフォーマットの画像。
これはステージ画像だけど床は別描画っぽい。キャシィステージだけ床も描画してる?
#あすか120
Never Enough Brushes
Oil on board 40x40cm (framed 68x68cm)… Sometimes I ‘sit with’ a #painting for a while, not sure if more needs doing or not. Sometimes we don’t realise when a painting is finished but if there’s nothing more to do then it probably is… #stilllife #fineart
✨💫I made a wish upon a star,
but it didn't get me very far...
... Why not cast your hopes upon me instead?💫✨
🎨: @/x68fmt
Thank you @I_HateSourkraut for getting me this wonderful skeb QwQ
#Vtuber #ENVtuber #VTuberUprising
Hashimoto took this experience with J-PC game creation to his better-known Windows works.
Akuji the Demon & Hydra Castle Labyrinth got a lot of traction in Western indie dev circles some years back, arguably at the expense of their MSX and X68k roots. They're in my backlog too.
CLDGLOBE.GIF (68x68 pixels, search word: bench)
GIF:
https://t.co/4UN1Se3YRW
Page:
https://t.co/LriFOPBXp6