画質 高画質

ロータス・ヨーロッパSPほぼ完成。リア足周りのスカスカが気になるので、エキパイやサスも追加でモデリングしないと。ボディー全体に走ってる金ラインどうすっかな・・・ 

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Waiting at the edge of the universe the cosmic hobo awaits for his soft shell taco

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Added a quick way to switch between edge damage and inner damage because as someone suggested, you'd think some areas would wear out where people sit and rest their arms! Totally right! Now will try to blend both in an effective manner!🤔😅😘

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Someone asked me if its possible to control the paint flaking off to add more to certain area! I said sure, you just need to add an empty, set in object as mapping and use a spherical gradient with a ramp, simply mix both using add and voila!

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I made a quick outside wooden chair with my base plank and material! Here is the results, also when I add stains, paint, moss & dirt! I can change colors anytime! Its very efficient to make something of wood look great, new or old❣️🥰😉🤘

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OW YEAH WE ARE DOING SOME SHIT OVER HERE👀⚓️

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This one didn't even have a concept, I just wanted to put Vergil into this outfit and everything else came along thanks to some Googled inspiration. Based on The Void, or rather, an AU for it.

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Blenderでカイゼリンをモデリング(17)
股関節をモデリングかなり時間を費やしてしまった(^^;)、後ろのアーマーは左右のみで中央はまだ未修正です。





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Happy 30th Anniversary, !!!
Thank you for all the fun times, here's to many more!
Still Unstoppable...

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realtime multi-user collab with

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モデリング進捗✍️
前から見たアバターのデザインも大体決まったので、モデリングを開始しました。絵はもう限界なのであとは作りながら決めていきます🖌️

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WIP

でソリッドノイズから作成した4枚目の迷彩テクスチャを適用
低明度で判り難いので拡大(^^;

4枚目は張り付けた迷彩テクスチャをノードで乗算

塗装チョロハゲはBevel Maskの半径小さくして追加で出来そうだけど
_(:3 」∠)_




https://t.co/kMdGnVvFW9

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51h+1h
仕事もあるので毎日ちょこちょこ
1枚めが顔に見えて可愛い

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QuickTexture v1 - テクスチャを素早く直感的に貼ることができるBlenderアドオン!
https://t.co/lTm61i4qn5

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is amazing.
Both my Cyberpunk car and ww2 mech have 85 likes. I'm quite proud y'all like my models.

Have a look at my collection here: https://t.co/VVHtQtQQQy

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Blenderでカイゼリンをモデリング(16)
太もものスティッチ?ディテールを追加
腰回りのフロントとサイドアーマーの形状修正
後のアーマーまで修正できず明日にします。(^^;)





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