画質 高画質


One last post for this trend, because I also do 3D art too 😆

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Blade - 5th day of
and
I made this pixel art in 2015, today I remade it using my drawing and modeling skills. This blade is the meowmere from one of the most powerful and cute blades in the game!

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Some updates on my long term project of alien scout. Training subd, learning humanoid modeling, sculpting, trying some complex stuff after long time

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First of guardians is almost done. Still missing some joints and details but now I need to focus on making some robotic hands... - - -

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First prototype for my if anyone has any input it would me much appreciated, had loads of fun. Udims workflow, 4 textures sets and 160 UV tiles.

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WIP ! Started the blockout for my fanart of the shop in League of Legends. Stay posted for more updates on my masterpiece !

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Low poly treasure chest in progress.
Basik form in Maya and details in Zbrush

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Selamat yaa buat 100K subsnya.. yaa jadi kepikiran buat ini sih.. Cilok Iofi Di Minecraft. inspirasi dari DLC Tukang cilok.. masih belum jadi sih.. karena kurang waktu dan belum pengalaman modeling... semoga Iofi suka :)

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The game is done! I had so much fun making the art and some assets for it. Feel free to check out this game that was made for my first game jam along with other great games that were made!
https://t.co/aKwSgeJcqz

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Sarima onepunchman 3D Character Model work has done by Gurjeet singh
Software used ZBrush

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I saw the incredible artwork from on instagram for the couldn't help but give it a try, I made it on Zbrush, rendered in Arnold Maya, with some postproduction in Photoshop and After effects.

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I think I was a little late to do this👉👈
Hi! My name is Estefani and I am from Venezuela🇻🇪
I do 3d modeling and drawing

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New model of 半次元 APP's character.
This video is only a test.#MMD

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Finally done with Everything rendered in Marmoset. No UV textures, only polypaint and materials. https://t.co/IoMdyR2D4S

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That's the body in the pocket. I had to make some compromises to the design in order to get it to work, what with my still developing modeling skillset.

Character turnaround for comparison.

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